half-edge/src/half_edge.h

231 lines
4.3 KiB
C

/*
* Copyright 2011-2014 hasufell
*
* This file is part of a hasufell project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation version 2 of the License only.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file half_edge.h
* Header for the external API of half_edge.c,
* primarily holding the common half-edge data
* structures.
* @brief header of half_edge.c
*/
#ifndef _DROW_ENGINE_HE_OPERATIONS_H
#define _DROW_ENGINE_HE_OPERATIONS_H
#include "vector.h"
#include <stdbool.h>
#include <stdint.h>
/**
* Fault intolerant macro. Will abort the program if the called
* function failed.
*/
#define GET_ALL_EMANATING_EDGES(...) \
{ \
if (!get_all_emanating_edges(__VA_ARGS__)) { \
fprintf(stderr, "Failure in get_all_emanating_edges()!\n"); \
abort(); \
} \
}
/**
* Fault intolerant macro. Will abort the program if the called
* function failed.
*/
#define FACE_NORMAL(...) \
{ \
if (!face_normal(__VA_ARGS__)) { \
fprintf(stderr, "Failure in face_normal()!\n"); \
abort(); \
} \
}
/**
* Fault intolerant macro. Will abort the program if the called
* function failed.
*/
#define VEC_NORMAL(...) \
{ \
if (!vec_normal(__VA_ARGS__)) { \
fprintf(stderr, "Failure in vec_normal()!\n"); \
abort(); \
} \
}
/**
* Fault intolerant macro. Will abort the program if the called
* function failed.
*/
#define FIND_CENTER(...) \
{ \
if (!find_center(__VA_ARGS__)) { \
fprintf(stderr, "Failure in find_center()!\n"); \
abort(); \
} \
}
/**
* Fault intolerant macro. Will abort the program if the called
* function failed.
*/
#define NORMALIZE_OBJECT(...) \
{ \
if (!normalize_object(__VA_ARGS__)) { \
fprintf(stderr, "Failure in normalize_object()!\n"); \
abort(); \
} \
}
/**
* Typedef for the plain faces
* that are not yet converted to real HE_face.
*/
typedef uint32_t** FACE;
typedef struct HE_edge HE_edge;
typedef struct HE_vert HE_vert;
typedef struct HE_face HE_face;
typedef struct HE_obj HE_obj;
typedef struct color color;
/**
* Represents a half-edge.
*/
struct HE_edge {
/**
* Start-vertex of the halfe-edge.
*/
HE_vert *vert;
/**
* Oppositely oriented adjacent half-edge.
*/
HE_edge *pair;
/**
* Face the half-edge borders.
*/
HE_face *face;
/**
* Next half-edge around the face.
*/
HE_edge *next;
};
/**
* Represents a vertex with a random attached
* hald-edge.
*/
struct HE_vert {
/**
* A vector pointing
* to the coordinates of the vertex.
*/
vector *vec;
/**
* One of the half-edges emanating from the vertex.
*/
HE_edge *edge;
/**
* Acceleration structure which saves all
* edges that point TO this vertex. It is used
* for finding the pairs when assembling
* the HE_edge struct.
*/
HE_edge **edge_array;
/**
* Element count of the edge_array.
*/
uint32_t eac;
/**
* Color of the vertex.
*/
color *col;
};
/**
* Represents a face
*/
struct HE_face {
/**
* One of the half-edges bordering the face.
*/
HE_edge *edge;
};
/**
* Represents a collection of HE_edge, HE_vert and HE_face
* which are all attached to one object. This is useful
* for algorithms that need to iterate over one or another.
*/
struct HE_obj {
/**
* Array of edges.
*/
HE_edge *edges;
/**
* Array of vertices.
*/
HE_vert *vertices;
/**
* Array of faces.
*/
HE_face *faces;
/**
* Count of edges.
*/
uint32_t ec;
/**
* Count of vertices.
*/
uint32_t vc;
/**
* Count of faces.
*/
uint32_t fc;
};
/**
* Color.
*/
struct color {
float red;
float green;
float blue;
};
bool face_normal(HE_edge const * const edge,
vector *vec);
bool vec_normal(HE_vert const * const vert, vector *vec);
bool find_center(HE_obj const * const obj, vector *vec);
float get_normalized_scale_factor(HE_obj const * const obj);
bool normalize_object(HE_obj *obj);
HE_obj *parse_obj(char const * const filename);
void delete_object(HE_obj *obj);
#endif /* _DROW_ENGINE_HE_OPERATIONS_H */