/* * Copyright 2011-2014 hasufell * * This file is part of a hasufell project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation version 2 of the License only. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ /** * @file half_edge.c * This files only purpose is to assemble the half-edge * data structure from an obj string. * @brief half-edge assembler */ #include "common.h" #include "err.h" #include "filereader.h" #include #include #include #include #include static int32_t get_row_count(int32_t const **array); static int32_t get_face_count(FACES const faces); static int32_t get_edge_count(FACES const faces); static double **parse_2d_array(char const * const obj_string, char *item); static FACES parse_face_array(char const * const obj_string); static void assemble_HE_stage1(VERTICES obj_v, HE_vert *vertices, int32_t *vc); static void assemble_HE_stage2(FACES obj_f, HE_vert *vertices, HE_face *faces, HE_edge *edges, int32_t *fc, int32_t *ec); static void assemble_HE_stage3(HE_edge *edges, int32_t *ec, int32_t *dec); /** * Get the row count of the 2d array. * * @param array the 2 dimensional array * @return the row count */ static int32_t get_row_count(int32_t const **array) { uint32_t rc = 0; if (!array) return -1; while (array[rc]) rc++; return rc; } /** * Get the amount of faces as they are in the * .obj file. * * @param faces the faces array * @return the count of faces, -1 on failure */ static int32_t get_face_count(FACES const faces) { if (!faces) return 0; return get_row_count((int32_t const**)faces); } /** * Get the amount of edges. * * @param faces the faces array which will be used * to calculate the amount of edges * @return the count of edges, -1 on failure */ static int32_t get_edge_count(FACES const faces) { uint32_t ec = 0; uint32_t fc; if (!faces) return -1; fc = get_face_count(faces); for (uint32_t i = 0; i < fc; i++) ec += faces[i][0]; return ec; } /** * Parse a string which supposedly is a 2-dimensional * array in the .obj file, describing all faces, all vertices * and such. The parsing depends on the item string, such as "f" * or "v". * * @param obj_string the string that is in obj format * @param item the item to look for, such as "f" or "v" * @return a newly allocated 2-dimensional array, NULL on failure */ static double **parse_2d_array(char const * const obj_string, char *item) { uint32_t lc = 0; char *string, *str_ptr_space = NULL, /* for strtok */ *str_ptr_newline = NULL, /* for strtok */ *str_tmp_ptr = NULL; /* for strtok */ double **arr = NULL; if (!obj_string || !item) return NULL; string = malloc(sizeof(char) * strlen(obj_string) + 1); strcpy(string, obj_string); str_tmp_ptr = strtok_r(string, "\n", &str_ptr_newline); while (str_tmp_ptr && *str_tmp_ptr) { str_tmp_ptr = strtok_r(str_tmp_ptr, " ", &str_ptr_space); if (!strcmp(str_tmp_ptr, item)) { char *myint = NULL; uint8_t i = 1; REALLOC(arr, sizeof(double*) * (lc + 2)); arr[lc] = NULL; while ((myint = strtok_r(NULL, " ", &str_ptr_space))) { i++; REALLOC(arr[lc], sizeof(double**) * (i + 1)); arr[lc][i - 1] = atof(myint); } arr[lc][0] = i - 1; /* save length at first position */ lc++; arr[lc] = NULL; /* trailing NULL pointer */ } str_tmp_ptr = strtok_r(NULL, "\n", &str_ptr_newline); } free(string); return arr; } /** * Parses the face arrays. Since these contain slashes, such as * "f 1/4/3 8/4/4 9/8/3" we cannot use parse_2d_array() since * we need extra logic. * * @param obj_string the string that is in obj format * @return a newly allocated FACES array, NULL on failure */ static FACES parse_face_array(char const * const obj_string) { uint32_t lc = 0; char *string, *str_ptr_space = NULL, /* for strtok */ *str_ptr_newline = NULL, /* for strtok */ *str_tmp_ptr = NULL; /* for strtok */ FACES arr = NULL; if (!obj_string) return NULL; string = malloc(sizeof(char) * strlen(obj_string) + 1); strcpy(string, obj_string); str_tmp_ptr = strtok_r(string, "\n", &str_ptr_newline); while (str_tmp_ptr && *str_tmp_ptr) { str_tmp_ptr = strtok_r(str_tmp_ptr, " ", &str_ptr_space); if (!strcmp(str_tmp_ptr, "f")) { char *myint = NULL; uint8_t i = 1; REALLOC(arr, sizeof(uint32_t*) * (lc + 2)); arr[lc] = NULL; while ((myint = strtok_r(NULL, " ", &str_ptr_space))) { i++; REALLOC(arr[lc], sizeof(uint32_t**) * (i + 1)); arr[lc][i - 1] = atoi(myint); } arr[lc][0] = i - 1; /* save length at first position */ lc++; arr[lc] = NULL; /* trailing NULL pointer */ } str_tmp_ptr = strtok_r(NULL, "\n", &str_ptr_newline); } free(string); return arr; } /** * First stage of assembling the half-edge data structure. * Here we allocate vertices and fill their coordinates * with the information we have from parsing the obj file. * All other yet unknown members such as edge are set to * NULL. This function isn't really modular, but makes * reading parse_obj() a bit less painful. * * @param obj_v the vertices in the raw form after they are * parsed from the obj file * @param vertices pointer the actual half-edge vertices * @param vc pointer to the vertice count */ static void assemble_HE_stage1(VERTICES obj_v, HE_vert *vertices, int32_t *vc) { uint8_t const xpos = 1; uint8_t const ypos = 2; uint8_t const zpos = 3; int8_t const default_col = -1; *vc = 0; while (obj_v[*vc]) { vector *tmp_vec; if (obj_v[*vc][0] > 3) ABORT("Failure in parse_obj(),\n" "malformed vertice, exceeds 3 dimensions!\n"); tmp_vec = malloc(sizeof(vector)); CHECK_PTR_VAL(tmp_vec); tmp_vec->x = obj_v[*vc][xpos]; tmp_vec->y = obj_v[*vc][ypos]; tmp_vec->z = obj_v[*vc][zpos]; vertices[*vc].vec = tmp_vec; /* set unused/unknown values to NULL */ vertices[*vc].edge = NULL; vertices[*vc].edge_array = NULL; vertices[*vc].eac = 0; vertices[*vc].dc = 0; /* allocate color struct and set preliminary colors */ vertices[*vc].col = malloc(sizeof(color)); vertices[*vc].col->red = default_col; vertices[*vc].col->green = default_col; vertices[*vc].col->blue = default_col; (*vc)++; } } /** * Second stage of assembling the half-edge data structure. * Here we start creating the HE_edges and HE_faces and also * fill some missing information to the HE_verts along with it. * The edge pairs are still unknown, as well as some other * acceleration-structure related members like vertice->dummys. * This function isn't really modular, but makes * reading parse_obj() a bit less painful. * * @param obj_f the raw faces as they are after parsing the obj file * @param vertices the half-edge vertices * @param faces the half-edge faces * @param edges the half-edge edges * @param fc the count of half-edge faces * @param ec the count of half-edge edges */ static void assemble_HE_stage2(FACES obj_f, HE_vert *vertices, HE_face *faces, HE_edge *edges, int32_t *fc, int32_t *ec) { *ec = 0; /* create HE_edges and real HE_faces */ for (uint32_t i = 0; i < (uint32_t)(*fc); i++) { /* for all faces */ /* for all vertices of the face */ for (uint32_t j = 0; j < (uint32_t)obj_f[i][0]; j++) { uint32_t obj_f_pos = j + 1; /* first pos is reserved for length */ uint32_t fv_arr_id = obj_f[i][obj_f_pos] - 1; /* fv_id starts at 1 */ edges[*ec].vert = &(vertices[fv_arr_id]); edges[*ec].face = &(faces[i]); edges[*ec].pair = NULL; /* preliminary */ vertices[fv_arr_id].edge = &(edges[*ec]); /* last one wins */ vertices[fv_arr_id].dummys = NULL; /* preliminary */ /* Skip j == 0 here, so we don't underrun the arrays, * since we always look one edge back. The first edge * element is taken care of below as well. */ if (j > 0) { uint32_t *eac = &(edges[*ec].vert->eac); /* connect previous edge to current edge */ edges[*ec - 1].next = &(edges[*ec]); /* Acceleration struct: * add previous edge to edge_array of current vertice */ REALLOC(edges[*ec].vert->edge_array, sizeof(HE_edge*) * (*eac + 1)); edges[*ec].vert->edge_array[*eac] = &(edges[*ec - 1]); (*eac)++; if (obj_f_pos == (uint32_t)obj_f[i][0]) { /* no vertice left */ uint32_t *eac; /* connect last edge to first edge */ edges[*ec].next = &(edges[*ec - j]); eac = &(edges[*ec].next->vert->eac); /* Acceleration struct: * add last edge to edge_array element of first vertice */ REALLOC(edges[*ec].next->vert->edge_array, sizeof(HE_edge*) * (*eac + 1)); edges[*ec].next->vert->edge_array[*eac] = &(edges[*ec]); (*eac)++; } } (*ec)++; } faces[i].edge = &(edges[*ec - 1]); /* "last" edge */ } } /** * Third stage of assembling the half-edge data structure. * Here we find the pairs of edges and also account for the * possibility of border-edges, where we have to set up * dummy edges and connect them properly. * * @param edges the half-edge edges * @param ec the half-edge edges count * @param dec the dummy edges count */ static void assemble_HE_stage3(HE_edge *edges, int32_t *ec, int32_t *dec) { /* find pairs */ for (uint32_t i = 0; i < (uint32_t)(*ec); i++) { /* for all edges */ uint32_t eac = edges[i].vert->eac; bool pair_found = false; for (uint32_t j = 0; j < eac; j++) { /* for all potential pairs */ if (edges[i].vert->edge_array[j] && (edges[i].next->vert == edges[i].vert->edge_array[j]->vert)) { edges[i].pair = edges[i].vert->edge_array[j]; edges[i].vert->edge_array[j] = NULL; pair_found = true; break; } } /* create dummy pair edge if we have a border edge */ if (!pair_found) { uint32_t *vert_dc = &(edges[i].next->vert->dc); REALLOC(edges[i].next->vert->dummys, sizeof(HE_edge*) * (*vert_dc + 1)); /* NULL-face indicates border-edge */ edges[*ec + *dec].face = NULL; /* we don't know this one yet */ edges[*ec + *dec].next = NULL; /* set both pairs */ edges[*ec + *dec].pair = &(edges[i]); edges[i].pair = &(edges[*ec + *dec]); /* set vertex */ edges[*ec + *dec].vert = edges[i].next->vert; /* add the dummy edge to the dummys array of the vertex */ edges[*ec + *dec].vert->dummys[*vert_dc] = &(edges[*ec + *dec]); (*vert_dc)++; (*dec)++; } } /* now we have to connect the dummy edges together */ for (uint32_t i = 0; i < (uint32_t) (*dec); i++) { /* for all dummy edges */ /* vertex the dummy edge points to */ HE_vert *vert = edges[*ec + i].pair->vert; /* iterate over the dummy array */ for (uint32_t j = 0; j < vert->dc; j++) { if (vert == vert->dummys[j]->vert) edges[*ec + i].next = vert->dummys[j]; j++; } } } /** * Parse an .obj string and return a HE_obj * that represents the whole object. * * @param obj_string the whole string from the .obj file * @return the HE_face array that represents the object, NULL * on failure */ HE_obj *parse_obj(char const * const obj_string) { int32_t vc = 0, /* vertices count */ fc = 0, /* face count */ ec = 0, /* edge count */ dec = 0; /* dummy edge count */ char *string = NULL; HE_vert *vertices = NULL; HE_edge *edges = NULL; HE_face *faces = NULL; HE_obj *obj = NULL; FACES obj_f = NULL; /* V_TEXTURES obj_vt = NULL; */ VERTICES obj_v = NULL; if (!obj_string || !*obj_string) return NULL; string = malloc(sizeof(char) * strlen(obj_string) + 1); strcpy(string, obj_string); obj_v = parse_2d_array(string, "v"); /* obj_vt = parse_2d_array(obj_string, "vt"); */ obj_f = parse_face_array(string); if ((ec = get_edge_count(obj_f)) == -1) ABORT("Invalid edge count!\n"); if ((fc = get_face_count(obj_f)) == -1) ABORT("Invalid face count!\n"); vertices = malloc(sizeof(HE_vert) * get_row_count((int32_t const**)obj_v) + 1); CHECK_PTR_VAL(vertices); faces = (HE_face*) malloc(sizeof(HE_face) * fc); CHECK_PTR_VAL(faces); /* hold enough space for possible dummy edges */ edges = (HE_edge*) malloc(sizeof(HE_edge) * ec * 2); CHECK_PTR_VAL(edges); assemble_HE_stage1(obj_v, vertices, &vc); assemble_HE_stage2(obj_f, vertices, faces, edges, &fc, &ec); assemble_HE_stage3(edges, &ec, &dec); obj = (HE_obj*) malloc(sizeof(HE_obj)); CHECK_PTR_VAL(obj); obj->edges = edges; obj->vertices = vertices; obj->faces = faces; obj->ec = ec; obj->vc = vc; obj->fc = fc; /* cleanup */ for (uint32_t i = 0; i < (uint32_t)fc; i++) free(obj_f[i]); free(obj_f); for (uint32_t i = 0; i < (uint32_t)vc; i++) { free(vertices[i].dummys); free(vertices[i].edge_array); free(obj_v[i]); } free(obj_v); free(string); return obj; }