/*
* Copyright 2011-2014 hasufell
*
* This file is part of a hasufell project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation version 2 of the License only.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
/**
* @file vector.h
* Header for the external API of vector.c,
* also holding the vector data structure.
* @brief header of vector.c
*/
#ifndef _DROW_ENGINE_VEC_MATH_H
#define _DROW_ENGINE_VEC_MATH_H
#include
typedef struct vector vector;
/**
* Represents a 3-dimensional vector.
*/
struct vector {
float x;
float y;
float z;
};
bool vector_product(vector *a, vector *b, vector *c);
bool normalize_vector(vector *a, vector *b);
bool copy_vector(vector *a, vector *b);
#endif /* _DROW_ENGINE_VEC_MATH_H */