Draw normals in red
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@@ -76,7 +76,7 @@ static void draw_normals(HE_obj const * const obj)
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glPushMatrix();
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glLineWidth(3);
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glColor3f(1.0, 1.0, 1.0);
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glColor3f(1.0, 0.0, 0.0);
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glBegin(GL_LINES);
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glVertex3f(obj->vertices[i].vec->x,
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