Add doxygen comment for draw_vertices()
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@ -53,6 +53,12 @@ static void draw_Planet_1(void);
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static void draw_Planet_2(void);
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static void gl_destroy(void);
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/**
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* Call glVertex3f on all of the vertices of the object,
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* in appropriate order.
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*
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* @param obj the object of which we will draw the vertices
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*/
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static void draw_vertices(HE_obj *obj)
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{
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for (uint32_t i = 0; i < obj->fc; i++) { /* for all faces */
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