From 33ace9557ef1bd119d0f56ba8058bfe3e43808ca Mon Sep 17 00:00:00 2001 From: Luis Morillo Date: Wed, 7 Feb 2024 22:30:45 +0100 Subject: [PATCH] migrate #987 to new library --- lib-tui/GHCup/Brick/Widgets/SectionList.hs | 49 +++++++++++----------- 1 file changed, 25 insertions(+), 24 deletions(-) diff --git a/lib-tui/GHCup/Brick/Widgets/SectionList.hs b/lib-tui/GHCup/Brick/Widgets/SectionList.hs index 071b1a3..378f6ea 100644 --- a/lib-tui/GHCup/Brick/Widgets/SectionList.hs +++ b/lib-tui/GHCup/Brick/Widgets/SectionList.hs @@ -155,34 +155,35 @@ handleGenericListEvent (VtyEvent ev) = do handleGenericListEvent _ = pure () -- This re-uses Brick.Widget.List.renderList -renderSectionList :: (Traversable t, Ord n, Show n, Eq n, L.Splittable t) +renderSectionList :: forall n t e . (Traversable t, Ord n, Show n, Eq n, L.Splittable t, Semigroup (t e)) => (Bool -> e -> Widget n) -- ^ Rendering function of the list element, True for the selected element -> Bool -- ^ Whether the section list has focus -> GenericSectionList n t e -- ^ The section list to render -> Widget n -renderSectionList render_elem section_focus (GenericSectionList focus elms sl_name) = - Brick.Widget Brick.Greedy Brick.Greedy $ do - c <- Brick.getContext - let -- A section is focused if the whole thing is focused, and the inner list has focus - section_is_focused l = section_focus && (Just (L.listName l) == F.focusGetCurrent focus) - -- We need to limit the widget size when the length of the list is higher than the size of the terminal - limit = min (Brick.windowHeight c) (Brick.availHeight c) - s_idx = fromMaybe 0 $ V.findIndex section_is_focused elms - render_inner_list has_focus l = Brick.vLimit (length l) $ L.renderList (\b -> render_elem (b && has_focus)) has_focus l - (widget, off) = - V.ifoldl' (\wacc i list -> - let has_focus_list = section_is_focused list - (!acc_widget, !acc_off) = wacc - new_widget = if i == 0 then render_inner_list has_focus_list list else hBorder <=> render_inner_list has_focus_list list - new_off - | i < s_idx = 1 + L.listItemHeight list * length list - | i == s_idx = 1 + L.listItemHeight list * fromMaybe 0 (L.listSelected list) - | otherwise = 0 - in (acc_widget <=> new_widget, acc_off + new_off) - ) - (Brick.emptyWidget, 0) - elms - Brick.render $ Brick.viewport sl_name Brick.Vertical $ Brick.translateBy (Brick.Location (0, min 0 (limit-off))) widget +renderSectionList renderElem sectionFocus ge@(GenericSectionList focus elms slName) = + Brick.Widget Brick.Greedy Brick.Greedy $ Brick.render $ Brick.viewport slName Brick.Vertical $ + V.ifoldl' (\(!accWidget) !i list -> + let hasFocusList = sectionIsFocused list + makeVisible = if hasFocusList then Brick.visibleRegion (Brick.Location (c, r)) (1, 1) else id + appendBorder = if i == 0 then id else (hBorder <=>) + newWidget = appendBorder (makeVisible $ renderInnerList hasFocusList list) + in accWidget <=> newWidget + ) + Brick.emptyWidget + elms + where + -- A section is focused if the whole thing is focused, and the inner list has focus + sectionIsFocused :: L.GenericList n t e -> Bool + sectionIsFocused l = sectionFocus && (Just (L.listName l) == F.focusGetCurrent focus) + + renderInnerList :: Bool -> L.GenericList n t e -> Widget n + renderInnerList hasFocus l = Brick.vLimit (length l) $ L.renderList (\b -> renderElem (b && hasFocus)) hasFocus l + + -- compute the location to focus on within the active section + (c, r) :: (Int, Int) = case sectionListSelectedElement ge of + Nothing -> (0, 0) + Just (selElIx, _) -> (0, selElIx) + -- | Equivalent to listSelectedElement sectionListSelectedElement :: (Eq n, L.Splittable t, Traversable t, Semigroup (t e)) => GenericSectionList n t e -> Maybe (Int, e)