189 lines
6.8 KiB
Plaintext
189 lines
6.8 KiB
Plaintext
|
name: ansi-terminal-game
|
||
|
version: 1.8.0.0
|
||
|
synopsis: sdl-like functions for terminal applications, based on
|
||
|
ansi-terminal
|
||
|
description: Library which aims to replicate standard 2d game
|
||
|
functions (blit, ticks, timers, etc.) in a terminal
|
||
|
setting; features double buffering to optimise
|
||
|
performance.
|
||
|
Aims to be cross compatible (based on "ansi-terminal",
|
||
|
no unix-only dependencies), practical.
|
||
|
See @examples@ folder for some minimal programs. A
|
||
|
full game: <http://www.ariis.it/static/articles/venzone/page.html venzone>.
|
||
|
homepage: http://www.ariis.it/static/articles/ansi-terminal-game/page.html
|
||
|
license: GPL-3
|
||
|
license-file: COPYING
|
||
|
author: Francesco Ariis
|
||
|
maintainer: fa-ml@ariis.it
|
||
|
copyright: © 2017-2021 Francesco Ariis
|
||
|
category: Game
|
||
|
build-type: Simple
|
||
|
extra-source-files: README,
|
||
|
NEWS,
|
||
|
test/records/alone-record-test.gr
|
||
|
test/records/balls-dims.gr
|
||
|
test/records/balls-slow.gr
|
||
|
cabal-version: >=1.10
|
||
|
|
||
|
flag examples
|
||
|
description: builds examples
|
||
|
default: False
|
||
|
|
||
|
source-repository head
|
||
|
type: darcs
|
||
|
location: http://www.ariis.it/link/repos/ansi-terminal-game/
|
||
|
|
||
|
library
|
||
|
exposed-modules: Terminal.Game
|
||
|
other-modules: Terminal.Game.Animation,
|
||
|
Terminal.Game.Character,
|
||
|
Terminal.Game.Draw,
|
||
|
Terminal.Game.Layer.Imperative,
|
||
|
Terminal.Game.Layer.Object,
|
||
|
Terminal.Game.Layer.Object.GameIO,
|
||
|
Terminal.Game.Layer.Object.Interface,
|
||
|
Terminal.Game.Layer.Object.IO,
|
||
|
Terminal.Game.Layer.Object.Narrate,
|
||
|
Terminal.Game.Layer.Object.Primitive,
|
||
|
Terminal.Game.Layer.Object.Record,
|
||
|
Terminal.Game.Layer.Object.Test,
|
||
|
Terminal.Game.Utils,
|
||
|
Terminal.Game.Plane,
|
||
|
Terminal.Game.Random,
|
||
|
Terminal.Game.Timer
|
||
|
build-depends: base == 4.*,
|
||
|
ansi-terminal == 0.11.*,
|
||
|
array == 0.5.*,
|
||
|
bytestring >= 0.10 && < 0.12,
|
||
|
cereal == 0.5.*,
|
||
|
clock >= 0.7 && < 0.9,
|
||
|
containers == 0.6.*,
|
||
|
exceptions == 0.10.*,
|
||
|
linebreak == 1.1.*,
|
||
|
mintty == 0.1.*,
|
||
|
mtl == 2.2.*,
|
||
|
QuickCheck >= 2.13 && < 2.15,
|
||
|
random >= 1.2 && < 1.3,
|
||
|
split == 0.2.*,
|
||
|
terminal-size == 0.3.*,
|
||
|
unidecode >= 0.1.0 && < 0.2,
|
||
|
timers-tick > 0.5 && < 0.6
|
||
|
hs-source-dirs: src
|
||
|
default-language: Haskell2010
|
||
|
ghc-options: -Wall
|
||
|
|
||
|
if os(windows)
|
||
|
hs-source-dirs: platform-dep/windows
|
||
|
if !os(windows)
|
||
|
hs-source-dirs: platform-dep/non-win
|
||
|
|
||
|
test-suite test
|
||
|
default-language: Haskell2010
|
||
|
hs-Source-Dirs: test, src, example
|
||
|
main-is: Test.hs
|
||
|
other-modules: Alone,
|
||
|
Balls,
|
||
|
Terminal.Game,
|
||
|
Terminal.Game.Animation,
|
||
|
Terminal.Game.Character,
|
||
|
Terminal.Game.Draw,
|
||
|
Terminal.Game.DrawSpec,
|
||
|
Terminal.Game.Layer.Imperative,
|
||
|
Terminal.Game.Layer.ImperativeSpec,
|
||
|
Terminal.Game.Layer.Object,
|
||
|
Terminal.Game.Layer.Object.GameIO,
|
||
|
Terminal.Game.Layer.Object.Interface,
|
||
|
Terminal.Game.Layer.Object.IO,
|
||
|
Terminal.Game.Layer.Object.Narrate,
|
||
|
Terminal.Game.Layer.Object.Primitive,
|
||
|
Terminal.Game.Layer.Object.Record,
|
||
|
Terminal.Game.Layer.Object.Test,
|
||
|
Terminal.Game.Utils,
|
||
|
Terminal.Game.Plane,
|
||
|
Terminal.Game.PlaneSpec
|
||
|
Terminal.Game.Random,
|
||
|
Terminal.Game.RandomSpec
|
||
|
build-depends: base == 4.*,
|
||
|
ansi-terminal == 0.11.*,
|
||
|
array == 0.5.*,
|
||
|
bytestring >= 0.10 && < 0.12,
|
||
|
cereal == 0.5.*,
|
||
|
clock >= 0.7 && < 0.9,
|
||
|
containers == 0.6.*,
|
||
|
exceptions == 0.10.*,
|
||
|
linebreak == 1.1.*,
|
||
|
mintty == 0.1.*,
|
||
|
mtl == 2.2.*,
|
||
|
QuickCheck >= 2.13 && < 2.15,
|
||
|
random >= 1.2 && < 1.3,
|
||
|
split == 0.2.*,
|
||
|
terminal-size == 0.3.*,
|
||
|
unidecode >= 0.1.0 && < 0.2,
|
||
|
timers-tick > 0.5 && < 0.6
|
||
|
-- the above plus hspec
|
||
|
, hspec
|
||
|
type: exitcode-stdio-1.0
|
||
|
ghc-options: -Wall
|
||
|
|
||
|
if os(windows)
|
||
|
hs-source-dirs: platform-dep/windows
|
||
|
if !os(windows)
|
||
|
hs-source-dirs: platform-dep/non-win
|
||
|
|
||
|
executable alone
|
||
|
if flag(examples)
|
||
|
build-depends: base == 4.*,
|
||
|
ansi-terminal-game
|
||
|
else
|
||
|
buildable: False
|
||
|
|
||
|
hs-source-dirs: example
|
||
|
main-is: MainAlone.hs
|
||
|
other-modules: Alone
|
||
|
default-language: Haskell2010
|
||
|
ghc-options: -threaded
|
||
|
-Wall
|
||
|
|
||
|
executable alone-playback
|
||
|
if flag(examples)
|
||
|
build-depends: base == 4.*,
|
||
|
ansi-terminal-game,
|
||
|
temporary == 1.3.*
|
||
|
else
|
||
|
buildable: False
|
||
|
|
||
|
hs-source-dirs: example
|
||
|
main-is: MainPlayback.hs
|
||
|
other-modules: Alone
|
||
|
default-language: Haskell2010
|
||
|
ghc-options: -threaded
|
||
|
-Wall
|
||
|
|
||
|
executable balls
|
||
|
if flag(examples)
|
||
|
build-depends: base == 4.*,
|
||
|
ansi-terminal-game
|
||
|
else
|
||
|
buildable: False
|
||
|
|
||
|
hs-source-dirs: example
|
||
|
main-is: MainBalls.hs
|
||
|
other-modules: Balls
|
||
|
default-language: Haskell2010
|
||
|
ghc-options: -threaded
|
||
|
-Wall
|
||
|
|
||
|
executable hot-reload
|
||
|
if flag(examples)
|
||
|
build-depends: base == 4.*,
|
||
|
ansi-terminal-game
|
||
|
else
|
||
|
buildable: False
|
||
|
|
||
|
hs-source-dirs: example
|
||
|
main-is: MainHotReload.hs
|
||
|
other-modules: Alone
|
||
|
default-language: Haskell2010
|
||
|
ghc-options: -threaded
|
||
|
-Wall
|