298 lines
11 KiB
INI
298 lines
11 KiB
INI
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#####################################################
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# #
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# This is the GemRB Configuration file. #
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# Here are defined some default parameters for #
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# basic configuration and paths definition. #
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# #
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# Parameters are defined as a Name=Value pair #
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# The Value can be of three types: #
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# - String #
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# - Integer #
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# - Boolean #
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# #
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# The String value is represented as follows #
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# i.e. H:\GemRB\plugins #
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# Integers are defined as follows #
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# i.e. 12723 #
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# Booleans are represented as 1 or 0 in this file #
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# #
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# Lines starting with # are ignored #
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# #
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#####################################################
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#####################################################
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# #
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# Game Type [String] Use one of the following #
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# values: #
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# #
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# auto Attempt to autodetect game type #
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# #
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# bg1 Baldur's Gate #
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# bg2 Baldur's Gate 2 : SoA or ToB #
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# tob Baldur's Gate 2 : ToB (obsolete) #
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# iwd IceWind Dale (no How or ToTL installed)#
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# how IceWind Dale : HoW or ToTL #
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# iwd2 IceWind Dale 2 #
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# pst Planescape Torment #
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# (More will come) #
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# #
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#####################################################
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GameType=pst
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#####################################################
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# Game Name [String] Title for GemRB window, use #
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# anything you wish, e.g. Baldur's Gate 3: RotFL #
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#####################################################
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GameName=Planescape Torment
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#####################################################
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# Video Parameters #
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#####################################################
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#NOTE: SCREEN width and height can NOT be ARBITRARY without installing the
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# widescreen mod: http://www.gibberlings3.net/widescreen/
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#Resolutions supported by the original games (gemrb) are:
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# * 640x480 (except in iwd2)
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# * 800x600 (bg2, iwd:how, iwd2)
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# * 1024x768 (bg2, iwd:how, iwd2)
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# * 1280x1024 (bg2, iwd:how, iwd2)
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#Screen width
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Width=640
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#Screen height
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Height=480
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#Bits per pixel [Integer:16,32]
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Bpp=32
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#Fullscreen [Boolean]
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Fullscreen=0
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# Delay before tooltips appear [milliseconds]
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TooltipDelay=500
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#####################################################
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# Audio Parameters #
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#####################################################
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# #
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# All volume options are in percents, with 100 #
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# being the normal and default volume #
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# #
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#####################################################
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# Choices: openal (default), sdlaudio (faster, but limited featureset), none
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#AudioDriver = openal
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# Volume of ambient sounds
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#VolumeAmbients = 100
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# Volume during movie playback
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#VolumeMovie = 100
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# Volume of background music
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#VolumeMusic = 100
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# Volume of sound effects
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#VolumeSFX = 100
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# Volume of PC or NPC voices
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#VolumeVoices = 100
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#####################################################
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# Case Sensitive Filesystem [Boolean] #
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# #
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# If your installed game files are residing on a #
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# case sensitive filesystem (ext2 on Linux) then #
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# you need to set this value to 1, it has no #
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# effect on Windows #
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#####################################################
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CaseSensitive=1
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#####################################################
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# GUI Parameters #
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#####################################################
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# #
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# GemRB may enhance the GUI of the Infinity Engine #
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# games (so far only in bg2) creating functionally #
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# new buttons or scrollbars where they weren't #
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# present in original games. It may improve its #
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# usability, but is not quite compatible with #
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# mods changing graphics and alignment in the *.chu #
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# files (e.g. the buttons will appear in old #
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# coordinates and may stop being clickable). #
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#####################################################
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# Enable all gui enhancements ? [Integer]
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# GUIEnhancements = 15
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#####################################################
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# Debug #
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#####################################################
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# Do not play intro videos [Boolean], useful for development
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#SkipIntroVideos=1
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# Draw Frames per Second info [Boolean]
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#DrawFPS=1
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# Hide unexplored parts of a map
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#FogOfWar=1
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# Enable debug and cheat keystrokes, see docs/en/CheatKeys.txt
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# full listing
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#EnableCheatKeys=1
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#####################################################
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# Paths #
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#####################################################
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#####################################################
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# Game Paths [String] #
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# #
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# These are the paths where the Game you want to #
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# play is installed. #
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# Enter the full path to the directory. #
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#####################################################
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GamePath=/media/Elements/Games/PTorment
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#CD1=/mnt/windows/Programmi/Black Isle/BGII - SoA/
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#CD2=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD2/
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#CD3=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD3/
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#CD4=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD4/
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#CD5=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD5/
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#####################################################
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# GemRB Cache Path [String] #
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# #
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# This is the path where GemRB will store the #
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# cached files, enter the full path to the GemRB #
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# Cache directory. #
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#####################################################
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CachePath=./Cache/
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#####################################################
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# GemRB Save Path [String] #
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# #
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# This is the path where GemRB looks for saved #
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# games. #
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# Enter the full path to the directory containing #
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# e.g. the 'save' subdirectory. #
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# #
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# You do not have to specify this if you use save #
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# subdir in the GamePath directory. #
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#####################################################
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#SavePath=/mnt/windows/Programmi/Black Isle/BGII - SoA/
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###### HERE BE DRAGONS #############################
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# You shouldn't need to change any paths below this point.
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#####################################################
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# GemRB Path [String] #
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# #
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# This is the path where GemRB is stored, just #
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# enter the full path to the GemRB executable #
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#####################################################
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#GemRBPath=/usr/share/games/gemrb
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#####################################################
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# GemRB GUI Scripts Path [String] #
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# #
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# This is the path where GemRB GUI scripts are #
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# stored, usually these are in the GemRB directory #
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# Enter the full path to the directory containing #
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# the 'GUIScript' subdirectory. #
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#####################################################
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#GUIScriptsPath=/usr/share/games/gemrb
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#####################################################
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# GemRB Plugins Path [String] #
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# #
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# This is the path containing GemRB plugins #
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# - shared libraries (.so) on Unixes, or #
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# DLLs (.dll) on windows. #
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# Enter the full path to the directory. #
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# #
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# You may need to specify this path if running #
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# GemRB from source directory on Linux. #
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#####################################################
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#PluginsPath=/usr/games/lib64/plugins
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#####################################################
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# Custom Font Path [String] #
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# #
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# This is the path where GemRB looks for non-BAM #
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# fonts (ex TTF) #
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# #
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#####################################################
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#CustomFontPath=
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#####################################################
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# Game Data Path [String] #
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# #
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# This is the subdirectory under GamePath where #
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# game data files are stored. #
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# #
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# You probably do NOT want to specify this! #
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#####################################################
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#GameDataPath=data
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#####################################################
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# Game Data Override Path [String] #
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# #
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# This is the subdirectory under GamePath where #
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# game data override files are stored. #
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# #
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# You probably do NOT want to specify this! #
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#####################################################
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#GameOverridePath=override
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#####################################################
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# GemRB Data Override Path [String] #
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# #
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# This is the path where GemRB looks for the GemRB #
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# data override directory. #
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# #
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# You probably do NOT want to specify this! #
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#####################################################
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#GemRBOverridePath=/usr/share/games/gemrb
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#####################################################
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# Input Parameters #
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#####################################################
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#whether or not to use software keyboard on devices that support one
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#UseSoftKeyboard=1
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#Adds a gutter around the screen for scrolling
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#TouchScrollAreas=1
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#####################################################
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# Touch Gesture Input Parameters #
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# Requires SDL 1.3 or later #
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# All "NumFing" settings must be > 1 and < 5 #
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# NumFingScroll and NumFingKboard cannot be equal #
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#####################################################
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#NumFingScroll=2
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#NumFingKboard=3
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#NumFingInfo=2
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#####################################################
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# END #
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#####################################################
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