#
# This file is part of John the Ripper password cracker,
# Copyright (c) 1996-2006,2008-2012 by Solar Designer
#
# ...with changes in the jumbo patch, by various authors
#

# The [Options] section is for general options only.
# Note that MPI specific options have been moved
# to [Options.MPI]
# There is also a new section [Options.OpenCL]
# for OpenCL specific options
# Default settings for Markov mode have been moved
# to [Markov.Default], but you can define other
# Markov modes as well, see ../doc/MARKOV
[Options]
# Wordlist file name, to be used in batch mode
Wordlist = $JOHN/password.lst
# Use idle cycles only
Idle = Y
# Crash recovery file saving delay in seconds
Save = 600
# Beep when a password is found (who needs this anyway?)
Beep = N

# Time formatting string used in status ETA.
# %c  means 'local' specific canonical form, such as:
# 05/06/11 18:10:34
#
# Other examples
# %d/%m/%y %H:%M   (day/mon/year hour:min)
# %m/%d/%y %H:%M   (mon/day/year hour:min)
# %Y-%m-%d %H:%M   (ISO 8601 style, 2011-05-06 18:10)
TimeFormat = %c

# Threshold for showing ETA, in percent. ETA will not be
# shown if progress is less than this. If too low, early
# reported figures will be less accurate (default 0.05%)
ETAthreshold = 0.05%

# Emit a status line whenever a password is cracked (this is the same as
# passing the --crack-status option flag to john). NOTE: if this is set
# to true here, --crack-status will toggle it back to false.
CrackStatus = N

# When printing status, show number of candidates tried (eg. 1/43210 for one
# guess out of 43 thousand candidates). Note that the number is not equal to
# "words tried" but rather "words x hash" combinations so if you are attacking
# 1000 hashes, "43210" means you have tried about 43 words from your wordlist.
StatusShowCandidates = N

# Always report (to screen and log) cracked passwords as UTF-8, regardless of
# input encoding. This is recommended if you have your terminal set for UTF-8.
AlwaysReportUTF8 = N

# Always store Unicode (UTF-16) passwords as UTF-8 in john.pot, regardless
# of input encoding. This prevents john.pot from being filled with mixed
# and eventually unknown encodings. This is recommended if you have your
# terminal set for UTF-8.
UnicodeStoreUTF8 = N

# Always report/store non-Unicode formats as UTF-8, regardless of input
# encoding. This is NOT recommended unless you REALLY understand the
# implications. The actual codepage that was used is not stored anywhere
# except in the log file.
CPstoreUTF8 = N

# Write cracked passwords to the log file (default is just the user name)
LogCrackedPasswords = N


[Options:MPI]
# Automagically disable OMP if MPI is used (set to N if
# you want to run one MPI process per multi-core host)
MPIOMPmutex = Y

# Print a notice if disabling OMP (when MPIOMPmutex = Y)
# or when running OMP and MPI at the same time
MPIOMPverbose = Y


[Options:OpenCL]
# Set default OpenCL platform and/or device. Command line options will
# override these. If neither is set, we will search for a GPU or fall-back
# to platform 0, device 0.
#Platform = 0
#Device = 0

# Format-specific settings for Local Work Size and Global Work Size call.
# An LWS or GWS of zero will initiate auto enumeration. The environment
# variables LWS and/or GWS will override these figures.
#ssha_LWS = 512
#ssha_GWS = 8192

# For RAR format. MaxDuration (seconds) can be used to limit run time in case
# there is a watch-dog time-out.
#rar_LWS = 128
#rar_GWS = 8192
rar_MaxDuration = 5

# For crypt SHA-512.
#sha512crypt_LWS = 64
#sha512crypt_GWS = 8192


# Markov modes, see ../doc/MARKOV for more information
[Markov:Default]
# Default Markov mode settings
#
# Statsfile cannot be specified on the command line, so
# specifying it here is mandatory
Statsfile = $JOHN/stats
# MkvLvl and MkvMaxLen should also be specified here, as a fallback for
# --markov usage without specifying LEVEL and/or LENGTH on the command line
MkvLvl = 200
MkvMaxLen = 12
# MkvMinLvl and MkvMinLen should not be specified at all in [Markov:Default],
# or they should be equal to 0 (which is the default if not specified.
# MkvMinLvl and MkvMinLen can be used in other Markov mode sections
# except [Markov:Default]
; MkvMinLvl = 0
; MkvMinLen = 0

# A user defined character class is named with a single digit, ie. 0..9. After
# the equal-sign, just list all characters that this class should match. You
# can specify ranges within brackets, much like pre-processor ranges in rules.
# BEWARE of encoding if using non-ASCII characters. If you put UTF-8 characters
# here, it will *not* work! You must use a singlebyte encoding and it should
# be the same here as you intend to use for your dictionary.
# You can however put characters here in \xA3 format (for codepoint 0xA3 - in
# many iso-8859-x codepages that would mean a pound sign). This works in ranges
# too but NOTE that this syntax does NOT work in any other section of john.conf
#
# This is a couple of example classes:
# ?0 matches (one version of) base64 characters
# ?1 matches hex digits
# ?2 matches the TAB character (never try to use \x00!)
[UserClasses]
0 = [a-zA-Z0-9/.]
1 = [0-9a-fA-F]
2 = \x09


# "Single crack" mode rules
[List.Rules:Single]
# Simple rules come first...
:
-s x**
-c (?a c Q
-c l Q
-s-c x** /?u l
# These were not included in crackers I've seen, but are pretty efficient,
# so I include them near the beginning
>6 '6
>7 '7 l
-c >6 '6 /?u l
>5 '5
# Weird order, eh? Can't do anything about it, the order is based on the
# number of successful cracks...
<* d
r c
-c <* (?a d c
-c >5 '5 /?u l
-c u Q
-c )?a r l
-[:c] <* !?A \p1[lc] p
-c <* c Q d
-c >7 '7 /?u
>4 '4 l
-c <+ (?l c r
-c <+ )?l l Tm
>3 '3
-c >4 '4 /?u
-c >3 '3 /?u l
-c u Q r
<* d M 'l f Q
-c <* l Q d M 'l f Q
# About 50% of single-mode-crackable passwords get cracked by now...
# >2 x12 ... >8 x18
>[2-8] x1\1
>9 \[
# >3 x22 ... >9 x28
>[3-9] x2\p[2-8]
# >4 x32 ... >9 x37
>[4-9] x3\p[2-7]
# >2 x12 /?u l ... >8 x18 /?u l
-c >[2-8] x1\1 /?u l
-c >9 \[ /?u l
# >3 x22 /?u l ... >9 x28 /?u l
-c >[3-9] x2\p[2-8] /?u l
# >4 x32 /?u l ... >9 x37 /?u l
-c >[4-9] x3\p[2-7] /?u l
# Now to the suffix stuff...
<* l $[1-9!0a-rt-z"-/:-@\[-`{-~]
-c <* (?a c $[1-9!0a-rt-z"-/:-@\[-`{-~]
-[:c] <* !?A (?\p1[za] \p1[lc] $s M 'l p Q X0z0 'l $s
-[:c] <* /?A (?\p1[za] \p1[lc] $s
<* l r $[1-9!]
-c <* /?a u $[1-9!]
-[:c] <- (?\p1[za] \p1[lc] Az"'s"
-[:c] <- (?\p1[za] \p1[lc] Az"!!"
-[:c] (?\p1[za] \p1[lc] $! <- Az"!!"
# Removing vowels...
-[:c] /?v @?v >2 (?\p1[za] \p1[lc]
/?v @?v >2 <* d
# crack -> cracked, crack -> cracking
<* l [PI]
-c <* l [PI] (?a c
# mary -> marie
-[:c] <* (?\p1[za] \p1[lc] )y omi $e
# marie -> mary
-[:c] <* (?\p1[za] \p1[lc] )e \] )i val1 oay
# The following are some 3l33t rules
-[:c] l /[aelos] s\0\p[4310$] (?\p1[za] \p1[:c]
-[:c] l /a /[elos] sa4 s\0\p[310$] (?\p1[za] \p1[:c]
-[:c] l /e /[los] se3 s\0\p[10$] (?\p1[za] \p1[:c]
-[:c] l /l /[os] sl1 s\0\p[0$] (?\p1[za] \p1[:c]
-[:c] l /o /s so0 ss$ (?\p1[za] \p1[:c]
-[:c] l /a /e /[los] sa4 se3 s\0\p[10$] (?\p1[za] \p1[:c]
-[:c] l /a /l /[os] sa4 sl1 s\0\p[0$] (?\p1[za] \p1[:c]
-[:c] l /a /o /s sa4 so0 ss$ (?\p1[za] \p1[:c]
-[:c] l /e /l /[os] se3 sl1 s\0\p[0$] (?\p1[za] \p1[:c]
-[:c] l /[el] /o /s s\0\p[31] so0 ss$ (?\p1[za] \p1[:c]
-[:c] l /a /e /l /[os] sa4 se3 sl1 s\0\p[0$] (?\p1[za] \p1[:c]
-[:c] l /a /[el] /o /s sa4 s\0\p[31] so0 ss$ (?\p1[za] \p1[:c]
-[:c] l /e /l /o /s se3 sl1 so0 ss$ (?\p1[za] \p1[:c]
-[:c] l /a /e /l /o /s sa4 se3 sl1 so0 ss$ (?\p1[za] \p1[:c]
# Now to the prefix stuff...
l ^[1a-z2-90]
-c l Q ^[A-Z]
^[A-Z]
l ^["-/:-@\[-`{-~]
-[:c] <9 (?a \p1[lc] A0"[tT]he"
-[:c] <9 (?a \p1[lc] A0"[aA]my"
-[:c] <9 (?a \p1[lc] A0"[mdMD]r"
-[:c] <9 (?a \p1[lc] A0"[mdMD]r."
-[:c] <9 (?a \p1[lc] A0"__"
<- !?A l p ^[240-9]
# Some word pair rules...
# johnsmith -> JohnSmith, johnSmith
-p-c (?a 2 (?a c 1 [cl]
# JohnSmith -> john smith, john_smith, john-smith
-p 1 <- $[ _\-] + l
# JohnSmith -> John smith, John_smith, John-smith
-p-c 1 <- (?a c $[ _\-] 2 l
# JohnSmith -> john Smith, john_Smith, john-Smith
-p-c 1 <- l $[ _\-] 2 (?a c
# johnsmith -> John Smith, John_Smith, John-Smith
-p-c 1 <- (?a c $[ _\-] 2 (?a c
# Applying different simple rules to each of the two words
-p-[c:] 1 \p1[ur] 2 l
-p-c 2 (?a c 1 [ur]
-p-[c:] 1 l 2 \p1[ur]
-p-c 1 (?a c 2 [ur]
# jsmith -> smithj, etc...
-[:c] (?a \p1[lc] [{}]
-[:c] (?a \p1[lc] [{}] \0
# Toggle case...
-c <+ )?u l Tm
-c T0 Q M c Q l Q u Q C Q X0z0 'l
-c T[1-9A-E] Q M l Tm Q C Q u Q l Q c Q X0z0 'l
-c l Q T[1-9A-E] Q M T\0 Q l Tm Q C Q u Q X0z0 'l
-c >2 <G %2?a [lu] T0 M T2 T4 T6 T8 TA TC TE Q M l Tm Q X0z0 'l
-c >2 /?l /?u t Q M c Q C Q l Tm Q X0z0 'l
# Deleting chars...
>[2-8] D\p[1-7]
>[8-9A-E] D\1
-c /?u >[2-8] D\p[1-7] l
-c /?u >[8-9A-E] D\1 l
=1?a \[ M c Q
-c (?a >[1-9A-E] D\1 c
# Inserting a dot...
-[:c] >3 (?a \p1[lc] i[12].
# More suffix stuff...
<- l Az"[190][0-9]"
-c <- (?a c Az"[190][0-9]"
<- l Az"[782][0-9]"
-c <- (?a c Az"[782][0-9]"
<* l $[A-Z]
-c <* (?a c $[A-Z]
# cracking -> CRACKiNG
-c u /I sIi
# Crack96 -> cRACK96
%2?a C Q
# Crack96 -> cRACK(^
/?A S Q
# Crack96 -> CRaCK96
-c /?v V Q
# Really weird charset conversions, like "england" -> "rmh;smf"
:[RL] Q
l Q [RL]
-c (?a c Q [RL]
:[RL] \0 Q
# Both prefixing and suffixing...
<- l ^[1!@#$%^&*\-=_+.?|:'"] $\1
<- l ^[({[<] $\p[)}\]>]
# The rest of two-digit suffix stuff, less common numbers...
<- l Az"[63-5][0-9]"
-c <- (?a c Az"[63-5][0-9]"
# Some multi-digit numbers...
-[:c] (?a \p1[lc] Az"007" <+
-[:c] (?a \p1[lc] Az"123" <+
-[:c] (?a \p1[lc] Az"[0-9]\0\0" <+
-[:c] (?a \p1[lc] Az"1234" <+
-[:c] (?a \p1[lc] Az"[0-9]\0\0\0" <+
-[:c] (?a \p1[lc] Az"12345" <+
-[:c] (?a \p1[lc] Az"[0-9]\0\0\0\0" <+
-[:c] (?a \p1[lc] Az"123456" <+
-[:c] (?a \p1[lc] Az"[0-9]\0\0\0\0\0" <+
# Some [birth] years...
l Az"19[7-96-0]" <+ >-
l Az"20[01]" <+ >-
l Az"19[7-9][0-9]" <+
l Az"20[01][0-9]" <+
l Az"19[6-0][9-0]" <+

[List.Rules:Extra]
# Insert/overstrike some characters...
!?A >[1-6] l i\0[a-z]
!?A l o0[a-z]
!?A >[1-7] l o\0[a-z]
# Toggle case everywhere (up to length 8), assuming that certain case
# combinations were already tried.
-c T1 Q M T0 Q
-c T2 Q M T[z0] T[z1] Q
-c T3 Q M T[z0] T[z1] T[z2] Q
-c T4 Q M T[z0] T[z1] T[z2] T[z3] Q
-c T5 Q M T[z0] T[z1] T[z2] T[z3] T[z4] Q
-c T6 Q M T[z0] T[z1] T[z2] T[z3] T[z4] T[z5] Q
-c T7 Q M T[z0] T[z1] T[z2] T[z3] T[z4] T[z5] T[z6] Q
# Very slow stuff...
l Az"[1-90][0-9][0-9]" <+
-c (?a c Az"[1-90][0-9][0-9]" <+
<[\-9] l A\p[z0]"[a-z][a-z]"
<- l ^[a-z] $[a-z]

# Wordlist mode rules
[List.Rules:Wordlist]
# Try words as they are
:
# Lowercase every pure alphanumeric word
-c >3 !?X l Q
# Capitalize every pure alphanumeric word
-c (?a >2 !?X c Q
# Lowercase and pluralize pure alphabetic words
<* >2 !?A l p
# Lowercase pure alphabetic words and append '1'
<* >2 !?A l $1
# Capitalize pure alphabetic words and append '1'
-c <* >2 !?A c $1
# Duplicate reasonably short pure alphabetic words (fred -> fredfred)
<7 >1 !?A l d
# Lowercase and reverse pure alphabetic words
>3 !?A l M r Q
# Prefix pure alphabetic words with '1'
>2 !?A l ^1
# Uppercase pure alphanumeric words
-c >2 !?X u Q M c Q u
# Lowercase pure alphabetic words and append a digit or simple punctuation
<* >2 !?A l $[2!37954860.?]
# Words containing punctuation, which is then squeezed out, lowercase
/?p @?p >3 l
# Words with vowels removed, lowercase
/?v @?v >3 l
# Words containing whitespace, which is then squeezed out, lowercase
/?w @?w >3 l
# Capitalize and duplicate short pure alphabetic words (fred -> FredFred)
-c <7 >1 !?A c d
# Capitalize and reverse pure alphabetic words (fred -> derF)
-c <+ >2 !?A c r
# Reverse and capitalize pure alphabetic words (fred -> Derf)
-c >2 !?A l M r Q c
# Lowercase and reflect pure alphabetic words (fred -> fredderf)
<7 >1 !?A l d M 'l f Q
# Uppercase the last letter of pure alphabetic words (fred -> freD)
-c <+ >2 !?A l M r Q c r
# Prefix pure alphabetic words with '2' or '4'
>2 !?A l ^[24]
# Capitalize pure alphabetic words and append a digit or simple punctuation
-c <* >2 !?A c $[2!3957468.?0]
# Prefix pure alphabetic words with digits
>2 !?A l ^[379568]
# Capitalize and pluralize pure alphabetic words of reasonable length
-c <* >2 !?A c p
# Lowercase/capitalize pure alphabetic words of reasonable length and convert:
# crack -> cracked, crack -> cracking
-[:c] <* >2 !?A \p1[lc] M [PI] Q
# Try the second half of split passwords
-s x**
-s-c x** M l Q

# Case toggler for cracking MD4-based NTLM hashes (with the contributed patch)
# given already cracked DES-based LM hashes.
# Rename this section to [List.Rules:Wordlist] to activate it.
[List.Rules:NT]
:
-c T0Q
-c T1QT[z0]
-c T2QT[z0]T[z1]
-c T3QT[z0]T[z1]T[z2]
-c T4QT[z0]T[z1]T[z2]T[z3]
-c T5QT[z0]T[z1]T[z2]T[z3]T[z4]
-c T6QT[z0]T[z1]T[z2]T[z3]T[z4]T[z5]
-c T7QT[z0]T[z1]T[z2]T[z3]T[z4]T[z5]T[z6]
-c T8QT[z0]T[z1]T[z2]T[z3]T[z4]T[z5]T[z6]T[z7]
-c T9QT[z0]T[z1]T[z2]T[z3]T[z4]T[z5]T[z6]T[z7]T[z8]
-c TAQT[z0]T[z1]T[z2]T[z3]T[z4]T[z5]T[z6]T[z7]T[z8]T[z9]
-c TBQT[z0]T[z1]T[z2]T[z3]T[z4]T[z5]T[z6]T[z7]T[z8]T[z9]T[zA]
-c TCQT[z0]T[z1]T[z2]T[z3]T[z4]T[z5]T[z6]T[z7]T[z8]T[z9]T[zA]T[zB]
-c TDQT[z0]T[z1]T[z2]T[z3]T[z4]T[z5]T[z6]T[z7]T[z8]T[z9]T[zA]T[zB]T[zC]

# For Single Mode against fast hashes
[List.Rules:Single-Extra]
.include [List.Rules:Single]
.include [List.Rules:Extra]

# For Wordlist mode and very fast hashes
[List.Rules:Jumbo]
.include [List.Rules:Wordlist]
.include [List.Rules:Single]
.include [List.Rules:Extra]
.include [List.Rules:NT]

# Incremental modes
[Incremental:All]
File = $JOHN/all.chr
MinLen = 0
MaxLen = 8
CharCount = 95

[Incremental:All5]
.include [Incremental:All]
MaxLen = 5

[Incremental:All6]
.include [Incremental:All]
MaxLen = 6
MinLen = 6

[Incremental:All7]
.include [Incremental:All]
MinLen = 7
MaxLen = 7

[Incremental:All8]
.include [Incremental:All]
MinLen = 8

[Incremental:Alpha]
File = $JOHN/alpha.chr
MinLen = 1
MaxLen = 8
CharCount = 26

[Incremental:Digits]
File = $JOHN/digits.chr
MinLen = 1
MaxLen = 8
CharCount = 10

[Incremental:Digits8]
File = $JOHN/digits.chr
MinLen = 8
MaxLen = 8
CharCount = 10

[Incremental:Alnum]
File = $JOHN/alnum.chr
MinLen = 1
MaxLen = 8
CharCount = 36

[Incremental:LanMan]
File = $JOHN/lanman.chr
MinLen = 0
MaxLen = 7
CharCount = 69

# Some pre-defined word filters
[List.External:Filter_Alpha]
void filter()
{
	int i, c;

	i = 0;
	while (c = word[i++])
	if (c < 'a' || c > 'z') {
		word = 0; return;
	}
}

[List.External:Filter_Digits]
void filter()
{
	int i, c;

	i = 0;
	while (c = word[i++])
	if (c < '0' || c > '9') {
		word = 0; return;
	}
}

[List.External:Filter_Alnum]
void filter()
{
	int i, c;

	i = 0;
	while (c = word[i++])
	if ((c < 'a' || c > 'z') && (c < '0' || c > '9')) {
		word = 0; return;
	}
}

[List.External:Filter_No_Cap_or_Symbols]
void filter()
{
	int i, c;

	i = 0;
	while (c = word[i++])
	if ((c < 'a' || c > 'z') && (c < '0' || c > '9')) {
		return;
	}
	word = 0; return;
}

[List.External:Filter_LanMan]
void filter()
{
	int i, c;

	word[7] = 0;			// Truncate at 7 characters

	i = 0;				// Convert to uppercase
	while (c = word[i]) {
		if (c >= 'a' && c <= 'z') word[i] &= 0xDF;
		i++;
	}
}

# A simple cracker for LM hashes
[List.External:LanMan]
int length;				// Current length

void init()
{
	word[0] = 'A' - 1;		// Start with "A"
	word[length = 1] = 0;
}

void generate()
{
	int i;

	i = length - 1;			// Start from the last character
	while (++word[i] > 'Z')		// Try to increase it
	if (i)				// Overflow here, any more positions?
		word[i--] = 'A';	// Yes, move to the left, and repeat
	else				// No
	if (length < 7) {
		word[i = ++length] = 0;	// Switch to the next length
		while (i--)
			word[i] = 'A';
		return;
	} else {
		word = 0; return;	// We're done
	}
}

void restore()
{
	length = 0;			// Calculate the length
	while (word[length]) length++;
}

# Simple and well-commented, yet useful external mode example
# NOTE, this has now been 'split' up into a base extern, 'base', and then
# multiple External:double functions.  It still has same code as original
# double, but now can be easily expanded.
[List.External_base:Double]
/*
 * This cracking mode tries all the possible duplicated lowercase alphabetic
 * "words" of up to 8 characters long.  Since word halves are the same, it
 * only has to try about 500,000 words.
 */

/* Global variables: current length and word */
/* make this 'long' enough for other externs that include this one */
/* (up to 14 bytes long) We currently have double and double10 defined, */
/* but could add more, up to double14 */

int length, current[15], max;

/* this new 'type' variable, is used to tell double what character set to
 * use. It can use the original (alpha).  If type is 0 (i.e. unset), then
 * a-z (alpha) character set is used.  If type is '0' (a zero ascii byte)
 * then alnum charset is used, a-z0-9.  If type is a space char, then all
 * charset is used  [space - tilde]  or [ -~].  This required setting the
 * type var in the init() of alnum or all doubles (it can be left unset
 * in the alpha versions).  It also requires some if logic in generate.
 * other than that, it works the same, with almost no performance hit */
int type;

/* Generates a new word */
void generate()
{
	int i;

/* Export last generated word, duplicating it at the same time; here "word"
 * is a pre-defined external variable. */
	word[(i = length) << 1] = 0;
	while (i--) word[length + i] = word[i] = current[i];

/* Generate a new word */
	i = length - 1;			// Start from the last character
	if (type == 0) {
		/* alpha */
		while (++current[i] > 'z')	// Try to increase it
		if (i)				// Overflow here, any more positions?
			current[i--] = 'a';	// Yes, move to the left, and repeat
		else {				// No
			current = 0;		// Request a length switch
			break;			// Break out of the loop
		}
	} else if (type == '0') {
		/* alnum */
		if (current[i] == 'z') current[i] = '0'-1;
		while (++current[i] == '9')	{ // Try to increase it
			if (i)				// Overflow here, any more positions?
				current[i--] = 'a';	// Yes, move to the left, and repeat
			else {				// No
				current = 0;		// Request a length switch
				break;			// Break out of the loop
			}
			if (current[i] == 'z') current[i] = '0'-1;
		}
	} else if (type == ' ') {
		/* all */
		while (++current[i] > '~')	{ // Try to increase it
			if (i)				// Overflow here, any more positions?
				current[i--] = ' ';	// Yes, move to the left, and repeat
			else {				// No
				current = 0;		// Request a length switch
				break;			// Break out of the loop
			}
		}
	}
	/* else ????? wtf?? */

/* Switch to the next length, unless we were generating 8 character long
 * words already. */
	if (!current && length < max) {
		i = ++length;
		if (type == 0 || type == '0')
			while (i--) current[i] = 'a';
		else if (type == ' ')
			while (i--) current[i] = ' ';
	}
}

/* Called when restoring an interrupted session */
void restore()
{
	int i;

/* Import the word back */
	i = 0;
	while (current[i] = word[i]) i++;

/* ...and calculate the half-word length */
	length = i >> 1;
}

[List.External:Double]
.include [List.External_base:Double]

/* Called at startup to initialize the global variables */
void init()
{
	int i;

	i = length = 2;			// Start with 4 character long words
	while (i--) current[i] = 'a';	// Set our half-word to "aa"
	max = 4;
}

[List.External:Double_alnum]
.include [List.External_base:Double]

/* Called at startup to initialize the global variables */
void init()
{
	int i;

	i = length = 2;			// Start with 4 character long words
	while (i--) current[i] = 'a';	// Set our half-word to "aa"
	max = 4;

	type = '0';
}

[List.External:Double_all]
.include [List.External_base:Double]
void init()
{
	int i;

	i = length = 2;			// Start with 4 character long words
	while (i--) current[i] = ' ';	// Set our half-word to "  "
	max = 4;

	type = ' ';
}

[List.External:Double10]
.include [List.External_base:Double]

/* Called at startup to initialize the global variables */
void init()
{
	int i;

	i = length = 5;			// Start with 10 character long words (we assume double has already been run)
	while (i--) current[i] = 'a';	// Set our half-word to "aaaaa"
	max = 5;
}

[List.External:Double10_alnum]
.include [List.External_base:Double]
void init()
{
	int i;

	i = length = 5;			// Start with 4 character long words
	while (i--) current[i] = 'a';	// Set our half-word to "aaaaa"
	max = 5;

	type = '0';
}

# Strip 0.5 ("Secure Tool for Recalling Important Passwords") cracker,
# based on analysis done by Thomas Roessler and Ian Goldberg.  This will
# crack passwords you may have generated with Strip; other uses of Strip
# are unaffected.
[List.External:Strip]
int minlength, maxlength, mintype, maxtype;
int crack_seed, length, type;
int count, charset[128];

void init()
{
	int c;

/* Password lengths to try; Strip can generate passwords of 4 to 16
 * characters, but traditional crypt(3) hashes are limited to 8. */
	minlength = 4;	// 4
	maxlength = 8;	// 16

/* Password types to try (Numeric, Alpha-Num, Alpha-Num w/ Meta). */
	mintype = 0;	// 0
	maxtype = 2;	// 2

	crack_seed = 0x10000;
	length = minlength - 1;
	type = mintype;

	count = 0;
	c = '0'; while (c <= '9') charset[count++] = c++;
}

void generate()
{
	int seed, random;
	int i, c;

	if (crack_seed > 0xffff) {
		crack_seed = 0;

		if (++length > maxlength) {
			length = minlength;

			if (++type > maxtype) {
				word[0] = 0;
				return;
			}
		}

		count = 10;
		if (type >= 1) {
			c = 'a'; while (c <= 'f') charset[count++] = c++;
			c = 'h'; while (c <= 'z') charset[count++] = c++;
			c = 'A'; while (c <= 'Z') charset[count++] = c++;
		}
		if (type == 2) {
			charset[count++] = '!';
			c = '#'; while (c <= '&') charset[count++] = c++;
			c = '('; while (c <= '/') charset[count++] = c++;
			c = '<'; while (c <= '>') charset[count++] = c++;
			charset[count++] = '?'; charset[count++] = '@';
			charset[count++] = '['; charset[count++] = ']';
			charset[count++] = '^'; charset[count++] = '_';
			c = '{'; while (c <= '~') charset[count++] = c++;
		}
	}

	seed = (crack_seed++ << 16 >> 16) * 22695477 + 1;

	i = 0;
	while (i < length) {
		random = ((seed = seed * 22695477 + 1) >> 16) & 0x7fff;
		word[i++] = charset[random % count];
	}

	word[i] = 0;
}

# Try sequences of adjacent keys on a keyboard as candidate passwords
[List.External:Keyboard]
int maxlength, length;	// Maximum password length to try, current length
int fuzz;		// The desired "fuzz factor", either 0 or 1
int id[15];		// Current character indices for each position
int m[0x800], mc[0x100];// The keys matrix, counts of adjacent keys
int f[0x40], fc;	// Characters for the first position, their count

void init()
{
	int minlength;
	int i, j, c, p;
	int k[0x40];

	minlength = 1;	// Initial password length to try
	maxlength = 15;	// Maximum password length to try, up to 15
	fuzz = 1;	// "Fuzz factor", set to 0 for much quicker runs

/*
 * This defines the keyboard layout, by default for a QWERTY keyboard.
 */
	i = 0; while (i < 0x40) k[i++] = 0;
	k[0] = '`';
	i = 0; while (++i <= 9) k[i] = '0' + i;
	k[10] = '0'; k[11] = '-'; k[12] = '=';
	k[0x11] = 'q'; k[0x12] = 'w'; k[0x13] = 'e'; k[0x14] = 'r';
	k[0x15] = 't'; k[0x16] = 'y'; k[0x17] = 'u'; k[0x18] = 'i';
	k[0x19] = 'o'; k[0x1a] = 'p'; k[0x1b] = '['; k[0x1c] = ']';
	k[0x1d] = '\\';
	k[0x21] = 'a'; k[0x22] = 's'; k[0x23] = 'd'; k[0x24] = 'f';
	k[0x25] = 'g'; k[0x26] = 'h'; k[0x27] = 'j'; k[0x28] = 'k';
	k[0x29] = 'l'; k[0x2a] = ';'; k[0x2b] = '\'';
	k[0x31] = 'z'; k[0x32] = 'x'; k[0x33] = 'c'; k[0x34] = 'v';
	k[0x35] = 'b'; k[0x36] = 'n'; k[0x37] = 'm'; k[0x38] = ',';
	k[0x39] = '.'; k[0x3a] = '/';

	i = 0; while (i < 0x100) mc[i++] = 0;
	fc = 0;

	/* rows */
	c = 0;
	i = 0;
	while (i < 0x40) {
		p = c;
		c = k[i++] & 0xff;
		if (!c) continue;
		f[fc++] = c;
		if (!p) continue;
		m[(c << 3) + mc[c]++] = p;
		m[(p << 3) + mc[p]++] = c;
	}
	f[fc] = 0;

	/* columns */
	i = 0;
	while (i < 0x30) {
		p = k[i++] & 0xff;
		if (!p) continue;
		j = 1 - fuzz;
		while (j <= 1 + fuzz) {
			c = k[i + 0x10 - j++] & 0xff;
			if (!c) continue;
			m[(c << 3) + mc[c]++] = p;
			m[(p << 3) + mc[p]++] = c;
		}
	}

	length = 0;
	while (length < minlength)
		id[length++] = 0;
}

void generate()
{
	int i, p, maxcount;

	word[i = 0] = p = f[id[0]];
	while (++i < length)
		word[i] = p = m[(p << 3) + id[i]];
	word[i--] = 0;

	if (i) maxcount = mc[word[i - 1]]; else maxcount = fc;
	while (++id[i] >= maxcount) {
		if (!i) {
			if (length < maxlength) {
				id[0] = 0;
				id[length++] = 0;
			}
			return;
		}
		id[i--] = 0;
		if (i) maxcount = mc[word[i - 1]]; else maxcount = fc;
	}
}

void restore()
{
	int i;

	/* Calculate the length */
	length = 0;
	while (word[length])
		id[length++] = 0;

	/* Infer the first character index */
	i = -1;
	while (++i < fc) {
		if (f[i] == word[0]) {
			id[0] = i;
			break;
		}
	}

	/* This sample can be enhanced to infer the rest of the indices here */
}

# Generic implementation of "dumb" exhaustive search, given a range of lengths
# and an arbitrary charset.  This is pre-configured to try 8-bit characters
# against LM hashes, which is only reasonable to do for very short password
# half lengths.
[List.External:DumbForce]
int maxlength;		// Maximum password length to try
int last;		// Last character position, zero-based
int lastid;		// Character index in the last position
int id[0x7f];		// Current character indices for other positions
int charset[0x100], c0;	// Character set

void init()
{
	int minlength;
	int i, c;

	minlength = 1;	// Initial password length to try, must be at least 1
	maxlength = 7;	// Must be at least same as minlength

/*
 * This defines the character set.
 *
 * Let's say, we want to try TAB, all non-control ASCII characters, and all
 * 8-bit characters, including the 8-bit terminal controls range (as these are
 * used as regular national characters with some 8-bit encodings), but except
 * for known terminal controls (risky for the terminal we may be running on).
 *
 * Also, let's say our hashes are case-insensitive, so skip lowercase letters
 * (this is right for LM hashes).
 */
	i = 0;
	charset[i++] = 9;		// Add horizontal TAB (ASCII 9), then
	c = ' ';			// start with space (ASCII 32) and
	while (c < 'a')			// proceed till lowercase 'a'
		charset[i++] = c++;
	c = 'z' + 1;			// Skip lowercase letters and
	while (c <= 0x7e)		// proceed for all printable ASCII
		charset[i++] = c++;
	c++;				// Skip DEL (ASCII 127) and
	while (c < 0x84)		// proceed over 8-bit codes till IND
		charset[i++] = c++;
	charset[i++] = 0x86;		// Skip IND (84 hex) and NEL (85 hex)
	charset[i++] = 0x87;
	c = 0x89;			// Skip HTS (88 hex)
	while (c < 0x8d)		// Proceed till RI (8D hex)
		charset[i++] = c++;
	c = 0x91;			// Skip RI, SS2, SS3, DCS
	while (c < 0x96)		// Proceed till SPA (96 hex)
		charset[i++] = c++;
	charset[i++] = 0x99;		// Skip SPA, EPA, SOS
	c = 0xa0;			// Skip DECID, CSI, ST, OSC, PM, APC
	while (c <= 0xff)		// Proceed with the rest of 8-bit codes
		charset[i++] = c++;

/* Zero-terminate it, and cache the first character */
	charset[i] = 0;
	c0 = charset[0];

	last = minlength - 1;
	i = 0;
	while (i <= last) {
		id[i] = 0;
		word[i++] = c0;
	}
	lastid = -1;
	word[i] = 0;
}

void generate()
{
	int i;

/* Handle the typical case specially */
	if (word[last] = charset[++lastid]) return;

	lastid = 0;
	word[i = last] = c0;
	while (i--) {			// Have a preceding position?
		if (word[i] = charset[++id[i]]) return;
		id[i] = 0;
		word[i] = c0;
	}

	if (++last < maxlength) {	// Next length?
		id[last] = lastid = 0;
		word[last] = c0;
		word[last + 1] = 0;
	} else				// We're done
		word = 0;
}

void restore()
{
	int i, c;

/* Calculate the current length and infer the character indices */
	last = 0;
	while (c = word[last]) {
		i = 0; while (charset[i] != c && charset[i]) i++;
		if (!charset[i]) i = 0;	// Not found
		id[last++] = i;
	}
	lastid = id[--last];
}

# Generic implementation of exhaustive search for a partially-known password.
# This is pre-configured for length 8, lowercase and uppercase letters in the
# first 4 positions (52 different characters), and digits in the remaining 4
# positions - however, the corresponding part of init() may be modified to use
# arbitrary character sets or even fixed characters for each position.
[List.External:KnownForce]
int last;		// Last character position, zero-based
int lastofs;		// Last character position offset into charset[]
int lastid;		// Current character index in the last position
int id[0x7f];		// Current character indices for other positions
int charset[0x7f00];	// Character sets, 0x100 elements for each position

void init()
{
	int length;
	int pos, ofs, i, c;

	length = 8;	// Password length to try

/* This defines the character sets for different character positions */
	pos = 0;
	while (pos < 4) {
		ofs = pos++ << 8;
		i = 0;
		c = 'a';
		while (c <= 'z')
			charset[ofs + i++] = c++;
		c = 'A';
		while (c <= 'Z')
			charset[ofs + i++] = c++;
		charset[ofs + i] = 0;
	}
	while (pos < length) {
		ofs = pos++ << 8;
		i = 0;
		c = '0';
		while (c <= '9')
			charset[ofs + i++] = c++;
		charset[ofs + i] = 0;
	}

	last = length - 1;
	pos = -1;
	while (++pos <= last)
		word[pos] = charset[id[pos] = pos << 8];
	lastid = (lastofs = last << 8) - 1;
	word[pos] = 0;
}

void generate()
{
	int pos;

/* Handle the typical case specially */
	if (word[last] = charset[++lastid]) return;

	word[pos = last] = charset[lastid = lastofs];
	while (pos--) {			// Have a preceding position?
		if (word[pos] = charset[++id[pos]]) return;
		word[pos] = charset[id[pos] = pos << 8];
	}

	word = 0;			// We're done
}

void restore()
{
	int i, c;

/* Calculate the current length and infer the character indices */
	last = 0;
	while (c = word[last]) {
		i = lastofs = last << 8;
		while (charset[i] != c && charset[i]) i++;
		if (!charset[i]) i = lastofs; // Not found
		id[last++] = i;
	}
	lastid = id[--last];
}

# A variation of KnownForce configured to try likely date and time strings.
[List.External:DateTime]
int last;		// Last character position, zero-based
int lastofs;		// Last character position offset into charset[]
int lastid;		// Current character index in the last position
int id[0x7f];		// Current character indices for other positions
int charset[0x7f00];	// Character sets, 0x100 elements for each position

void init()
{
	int length;
	int pos, ofs, i, c;

	length = 8;	// Must be one of: 4, 5, 7, 8

/* This defines the character sets for different character positions */
	pos = 0;
	while (pos < length - 6) {
		ofs = pos++ << 8;
		i = 0;
		c = '0';
		while (c <= '9')
			charset[ofs + i++] = c++;
		charset[ofs + i] = 0;
	}
	if (pos) {
		ofs = pos++ << 8;
		charset[ofs] = '/';
		charset[ofs + 1] = '.';
		charset[ofs + 2] = ':';
		charset[ofs + 3] = 0;
	}
	while (pos < length - 3) {
		ofs = pos++ << 8;
		i = 0;
		c = '0';
		while (c <= '9')
			charset[ofs + i++] = c++;
		charset[ofs + i] = 0;
	}
	ofs = pos++ << 8;
	charset[ofs] = '/';
	charset[ofs + 1] = '.';
	charset[ofs + 2] = ':';
	charset[ofs + 3] = 0;
	while (pos < length) {
		ofs = pos++ << 8;
		i = 0;
		c = '0';
		while (c <= '9')
			charset[ofs + i++] = c++;
		charset[ofs + i] = 0;
	}

	last = length - 1;
	pos = -1;
	while (++pos <= last)
		word[pos] = charset[id[pos] = pos << 8];
	lastid = (lastofs = last << 8) - 1;
	word[pos] = 0;
}

void generate()
{
	int pos;

/* Handle the typical case specially */
	if (word[last] = charset[++lastid]) return;

	word[pos = last] = charset[lastid = lastofs];
	while (pos--) {			// Have a preceding position?
		if (word[pos] = charset[++id[pos]]) return;
		word[pos] = charset[id[pos] = pos << 8];
	}

	word = 0;			// We're done
}

void restore()
{
	int i, c;

/* Calculate the current length and infer the character indices */
	last = 0;
	while (c = word[last]) {
		i = lastofs = last << 8;
		while (charset[i] != c && charset[i]) i++;
		if (!charset[i]) i = lastofs; // Not found
		id[last++] = i;
	}
	lastid = id[--last];
}

# Try strings of repeated characters.
[List.External:Repeats]
int minlength, maxlength, minc, maxc, length, c;

void init()
{
	minlength = 1;
	maxlength = 72;
	minc = 0x20;
	maxc = 0xff;

	length = minlength; c = minc;
}

void generate()
{
	int i;

	i = 0;
	while (i < length)
		word[i++] = c;
	word[i] = 0;

	if (c++ < maxc)
		return;

	c = minc;
	if (++length > maxlength)
		c = 0; // Will NUL out the next "word" and thus terminate
}

# Generate candidate passwords from many small subsets of characters from a
# much larger full character set.  This will test for passwords containing too
# few different characters.  As currently implemented, this code will produce
# some duplicates, although their number is relatively small when the maximum
# number of different characters (the maxdiff setting) is significantly lower
# than the maximum length (the maxlength setting).  Nevertheless, you may want
# to pass the resulting candidate passwords through "unique" if you intend to
# test them against hashes that are salted and/or of a slow to compute type.
[List.External:Subsets]
int minlength;		// Minimum password length to try
int maxlength;		// Maximum password length to try
int startdiff;		// Initial number of characters in a subset to try
int maxdiff;		// Maximum number of characters in a subset to try
int last;		// Last character position, zero-based
int lastid;		// Character index in the last position
int id[0x7f];		// Current character indices for other positions
int subset[0x100], c0;	// Current subset
int subcount;		// Number of characters in the current subset
int subid[0x100];	// Indices into charset[] of characters in subset[]
int charset[0x100];	// Full character set
int charcount;		// Number of characters in the full charset

void init()
{
	int i, c;

	minlength = 1;	// Minimum password length to try, must be at least 1
	maxlength = 8;	// Must be at least same as minlength

	startdiff = 1;	// Initial number of different characters to try
	maxdiff = 3;	// Maximum number of different characters to try

/* This defines the character set */
	i = 0;
	c = 0x20;
	while (c <= 0x7e)
		charset[i++] = c++;

	if (maxdiff > (charcount = i))
		maxdiff = i;
	if (maxdiff > maxlength)
		maxdiff = maxlength;

/*
 * Initialize the variables such that generate() gets to its "next subset"
 * code, which will initialize everything for real.
 */
	subcount = (i = startdiff) - 1;
	while (i--)
		subid[i] = charcount;
	subset[0] = c0 = 0;
	last = maxlength - 1;
	lastid = -1;
}

void generate()
{
	int i;

/* Handle the typical case specially */
	if (word[last] = subset[++lastid]) return;

	lastid = 0;
	word[i = last] = c0;
	while (i--) {			// Have a preceding position?
		if (word[i] = subset[++id[i]]) return;
		id[i] = 0;
		word[i] = c0;
	}

	if (++last < maxlength) {	// Next length?
		id[last] = lastid = 0;
		word[last] = c0;
		word[last + 1] = 0;
		return;
	}

/* Next subset */
	if (subcount) {
		int j;
		i = subcount - 1;
		j = charcount;
		while (++subid[i] >= j) {
			if (i--) {
				j--;
				continue;
			}
			subid[i = 0] = 0;
			subset[++subcount] = 0;
			break;
		}
	} else {
		subid[i = 0] = 0;
		subset[++subcount] = 0;
	}
	subset[i] = charset[subid[i]];
	while (++i < subcount)
		subset[i] = charset[subid[i] = subid[i - 1] + 1];

	if (subcount > maxdiff) {
		word = 0;		// Done
		return;
	}

/*
 * We won't be able to fully use the subset if the length is smaller than the
 * character count.  We assume that we've tried all smaller subsets before, so
 * we don't bother with such short lengths.
 */
	if (minlength < subcount)
		last = subcount - 1;
	else
		last = minlength - 1;
	c0 = subset[0];
	i = 0;
	while (i <= last) {
		id[i] = 0;
		word[i++] = c0;
	}
	lastid = 0;
	word[i] = 0;
}

# Simple password policy matching: require at least one digit.
[List.External:AtLeast1-Simple]
void filter()
{
	int i, c;

	i = 0;
	while (c = word[i++])
		if (c >= '0' && c <= '9')
			return; // Found at least one suitable character, good

	word = 0; // No suitable characters found, skip this "word"
}

# The same password policy implemented in a more efficient and more generic
# fashion (easy to expand to include other "sufficient" characters as well).
[List.External:AtLeast1-Generic]
int mask[0x100];

void init()
{
	int c;

	mask[0] = 0; // Terminate the loop in filter() on NUL
	c = 1;
	while (c < 0x100)
		mask[c++] = 1; // Continue looping in filter() on most chars

	c = '0';
	while (c <= '9')
		mask[c++] = 0; // Terminate the loop in filter() on digits
}

void filter()
{
	int i;

	i = -1;
	while (mask[word[++i]])
		continue;
	if (word[i])
		return; // Found at least one suitable character, good

	word = 0; // No suitable characters found, skip this "word"
}

# An efficient and fairly generic password policy matcher.  The policy to match
# is specified in the check at the end of filter() and in mask[].  For example,
# lowercase and uppercase letters may be treated the same by initializing the
# corresponding mask[] elements to the same value, then adjusting the value to
# check "seen" for accordingly.
[List.External:Policy]
int mask[0x100];

void init()
{
	int c;

	mask[0] = 0x100;
	c = 1;
	while (c < 0x100)
		mask[c++] = 0x200;

	c = 'a';
	while (c <= 'z')
		mask[c++] = 1;
	c = 'A';
	while (c <= 'Z')
		mask[c++] = 2;
	c = '0';
	while (c <= '9')
		mask[c++] = 4;
}

void filter()
{
	int i, seen;

/*
 * This loop ends when we see NUL (sets 0x100) or a disallowed character
 * (sets 0x200).
 */
	i = -1; seen = 0;
	while ((seen |= mask[word[++i]]) < 0x100)
		continue;

/*
 * We should have seen at least one character of each type (which "add up"
 * to 7) and then a NUL (adds 0x100), but not any other characters (would
 * add 0x200).  The length must be 8.
 */
	if (seen != 0x107 || i != 8)
		word = 0; // Does not conform to policy
}

# Append the Luhn algorithm digit to arbitrary all-digit strings.  Optimized
# for speed, not for size nor simplicity.  The primary optimization trick is to
# compute the length and four sums in parallel (in two SIMD'ish variables).
# Then whether the length is even or odd determines which two of the four sums
# are actually used.  Checks for non-digits and for NUL are packed into the
# SIMD'ish bitmasks as well.
[List.External:AppendLuhn]
int map1[0x100], map2[0x1fff];

void init()
{
	int i;

	map1[0] = ~0x7fffffff;
	i = 1;
	while (i < 0x100)
		map1[i++] = ~0x7effffff;
	i = -1;
	while (++i < 10)
		map1['0' + i] = i + ((i * 2 % 10 + i / 5) << 12);
	i = -1;
	while (++i < 0x1fff) {
		if (i % 10)
			map2[i] = '9' + 1 - i % 10;
		else
			map2[i] = '0';
	}
}

void filter()
{
	int i, o, e;

	i = o = e = 0;
	while ((o += map1[word[i++]]) >= 0) {
		if ((e += map1[word[i++]]) >= 0)
			continue;
		if (e & 0x01000000)
			return; // Not all-digit, leave unmodified
		word[i--] = 0;
		word[i] = map2[(e & 0xfff) + (o >> 12)];
		return;
	}
	if (o & 0x01000000)
		return; // Not all-digit, leave unmodified
	word[i--] = 0;
	word[i] = map2[(o & 0xfff) + (e >> 12)];
}

# Trivial Rot13 Example
# Words which don't contain any letters (and thus wouldn't be changed
# by Rot13) are skipped, because these unchanged words probably should
# have been tried before trying a mangled version.
[List.External:Filter_Rot13]
void filter()
{
	int i, j, c;

	j = 0;
	i = 0;				// Convert to uppercase

	while (c = word[i]) {
		if ((c >= 'a' && c <= 'm') || c >= 'A' && c <= 'M' ) {
			word[i] = c + 13;
			j++;
		} else if ((c >= 'n' && c <= 'z') || c >= 'N' && c <= 'Z' ) {
			word[i] = c - 13;
			j++;
		}
		i++;
	}
	if (j == 0)
		word = 0;
}

# Trivial parallel processing example
[List.External_base:Parallel]
/*
 * This word filter makes John process some of the words only, for running
 * multiple instances on different CPUs.  It can be used with any cracking
 * mode except for "single crack".  Note: this is not a good solution, but
 * is just an example of what can be done with word filters.
 */

int node, total;			// This node's number, and node count
int number;				// Current word number

void filter()
{
	if (number++ % total)		// Word for a different node?
		word = 0;		// Yes, skip it
}

[List.External:Parallel1_2]
.include [List.External_base:Parallel]
void init()
{
	node = 1; total = 2;	// Node 1 of 2
	number = node - 1;		// Speedup the filter a bit
}
[List.External:Parallel2_2]
.include [List.External_base:Parallel]
void init()
{
	node = 2; total = 2;	// Node 2 of 2
	number = node - 1;		// Speedup the filter a bit
}

# Interrupt the cracking session after "max" words tried
[List.External:AutoAbort]
int max;				// Maximum number of words to try
int number;				// Current word number

void init()
{
	max = 1000;
	number = 0;
}

void filter()
{
	if (++number > max)
		abort = 1;		// Interrupt the cracking session
}

# Print the status line after every "interval" words tried
[List.External:AutoStatus]
int interval;				// How often to print the status
int number;				// Current word number

void init()
{
	interval = 1000;
	number = 0;
}

void filter()
{
	if (number++ % interval)
		return;
	status = 1;			// Print the status line
}

# dumb-force UTF-16, in an external file
.include "$JOHN/dumb16.conf"

# dumb-force UTF-32, in an external file
.include "$JOHN/dumb32.conf"

# Dynamic ($dynamic_n$) scripting code, in an external file
# also shows/tests that .include <file> works the same as .include "$JOHN/file"
.include <dynamic.conf>

# include john.local.conf (defaults to being empty, but never overwritten)
.include "$JOHN/john.local.conf"
