We have to set a priority, otherwise a point might belong to multiple quads (max 4 if it's in the very middle). |
||
|---|---|---|
| .. | ||
| Core.hs | ||
| UB4_alles_zusammen.obj | ||
| UB4_Punkte.obj | ||
| UB4_Suchbereich.obj | ||
We have to set a priority, otherwise a point might belong to multiple quads (max 4 if it's in the very middle). |
||
|---|---|---|
| .. | ||
| Core.hs | ||
| UB4_alles_zusammen.obj | ||
| UB4_Punkte.obj | ||
| UB4_Suchbereich.obj | ||