TESTS: add more function documentation

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hasufell 2014-12-17 22:26:40 +01:00
parent 396f92a921
commit 4ef3aa7f1f
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1 changed files with 19 additions and 0 deletions

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@ -19,60 +19,79 @@ instance Arbitrary P2 where
arbitrary = curry p2 <$> arbitrary <*> arbitrary
-- the point describing the lower left corner of the square
-- must be part of the square
inRangeProp1 :: Square -> Bool
inRangeProp1 sq@((x1, y1), _) =
inRange sq (p2 (x1, y1))
-- the point describing the upper right corner of the square
-- must be part of the square
inRangeProp2 :: Square -> Bool
inRangeProp2 sq@(_, (x2, y2)) =
inRange sq (p2 (x2, y2))
-- the point describing the upper left corner of the square
-- must be part of the square
inRangeProp3 :: Square -> Bool
inRangeProp3 sq@((x1, _), (_, y2)) =
inRange sq (p2 (x1, y2))
-- the point describing the lower right corner of the square
-- must be part of the square
inRangeProp4 :: Square -> Bool
inRangeProp4 sq@((_, y1), (x2, _)) =
inRange sq (p2 (x2, y1))
-- generating random points within the square
inRangeProp5 :: Square -> Positive Double -> Positive Double -> Bool
inRangeProp5 sq@((x1, y1), (x2, y2)) (Positive a) (Positive b) =
inRange sq (p2 (x1 + ((x2 - x1) / (a + 1)), y1 + ((y2 - y1) / (b + 1))))
-- apply id function on the point
onPTProp1 :: PT -> Bool
onPTProp1 pt = onPT id pt == pt
-- add a random value to the point coordinates
onPTProp2 :: PT -> Positive R2 -> Bool
onPTProp2 pt (Positive (R2 rx ry))
= onPT (\(x, y) -> (x + rx, y + ry)) pt /= pt
-- angle between two vectors both on the x-axis must be 0
getAngleProp1 :: Positive Vec -> Positive Vec -> Bool
getAngleProp1 (Positive (R2 x1 _)) (Positive (R2 x2 _))
= getAngle (R2 x1 0) (R2 x2 0) == 0
-- angle between two vectors both on the y-axis must be 0
getAngleProp2 :: Positive Vec -> Positive Vec -> Bool
getAngleProp2 (Positive (R2 _ y1)) (Positive (R2 _ y2))
= getAngle (R2 0 y1) (R2 0 y2) == 0
-- angle between two vectors both on the x-axis but with opposite direction
-- must be pi
getAngleProp3 :: Positive Vec -> Positive Vec -> Bool
getAngleProp3 (Positive (R2 x1 _)) (Positive (R2 x2 _))
= getAngle (R2 (negate x1) 0) (R2 x2 0) == pi
-- angle between two vectors both on the y-axis but with opposite direction
-- must be pi
getAngleProp4 :: Positive Vec -> Positive Vec -> Bool
getAngleProp4 (Positive (R2 _ y1)) (Positive (R2 _ y2))
= getAngle (R2 0 (negate y1)) (R2 0 y2) == pi
-- angle between vector in x-axis direction and y-axis direction must be
-- p/2
getAngleProp5 :: Positive Vec -> Positive Vec -> Bool
getAngleProp5 (Positive (R2 x1 _)) (Positive (R2 _ y2))
= getAngle (R2 x1 0) (R2 0 y2) == pi / 2