From 26e7817cfaf54171126bd1e8e54ca6fe2405fa50 Mon Sep 17 00:00:00 2001 From: hasufell Date: Mon, 9 Feb 2015 18:46:39 +0100 Subject: [PATCH] HALFEDGE: fix module doc --- Graphics/HalfEdge.hs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Graphics/HalfEdge.hs b/Graphics/HalfEdge.hs index 6049961..d0ea46b 100644 --- a/Graphics/HalfEdge.hs +++ b/Graphics/HalfEdge.hs @@ -10,7 +10,7 @@ -- -- As the data structure has a lot of cross-references and the knots are -- not really known at compile-time, we have to use helper data structures --- such as arrays, lists or vectors under the hood and tie the knots through +-- such as lists and maps under the hood and tie the knots through -- index lookups. -- -- For an explanation of the abstract concept of the half-edge data structure,