2016-10-07 21:16:29 +00:00
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" Author: w0rp - <devw0rp@gmail.com>
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" Description: pug-lint for checking Pug/Jade files.
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if exists('g:loaded_ale_linters_pug_puglint')
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finish
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endif
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let g:loaded_ale_linters_pug_puglint = 1
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function! ale_linters#pug#puglint#Handle(buffer, lines)
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" Matches patterns like the following:
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"
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" temp.jade:6:1 The end of the string reached with no closing bracket ) found.
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2016-10-10 23:43:45 +00:00
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let l:pattern = '^.\+:\(\d\+\):\(\d\+\) \(.\+\)$'
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let l:output = []
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2016-10-07 21:16:29 +00:00
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2016-10-10 23:43:45 +00:00
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for l:line in a:lines
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let l:match = matchlist(l:line, l:pattern)
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2016-10-07 21:16:29 +00:00
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if len(l:match) == 0
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continue
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endif
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2016-10-10 23:43:45 +00:00
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call add(l:output, {
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2016-10-07 21:16:29 +00:00
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\ 'bufnr': a:buffer,
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\ 'lnum': l:match[1] + 0,
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\ 'vcol': 0,
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\ 'col': l:match[2] + 0,
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\ 'text': l:match[3],
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\ 'type': 'E',
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\ 'nr': -1,
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\})
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endfor
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2016-10-10 23:43:45 +00:00
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return l:output
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2016-10-07 21:16:29 +00:00
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endfunction
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First pass at optimizing ale to autoload (#80)
* First pass at optimizing ale to autoload
First off, the structure/function names should be revised a bit,
but I will wait for @w0rp's input before unifying the naming style.
Second off, the docs probably need some more work, I just did some
simple find-and-replace work.
With that said, this pull brings major performance gains for ale. On my
slowest system, fully loading ale and all its code takes around 150ms.
I have moved all of ale's autoload-able code to autoload/, and in
addition, implemented lazy-loading of linters. This brings load time on
that same system down to 5ms.
The only downside of lazy loading is that `g:ale_linters` cannot be
changed at runtime; however, it also speeds up performance at runtime by
simplfying the logic greatly.
Please let me know what you think!
Closes #59
* Address Travis/Vint errors
For some reason, ale isn't running vint for me...
* Incorporate feedback, make fixes
Lazy-loading logic is much improved.
* Add header comments; remove incorrect workaround
* Remove unneeded plugin guards
* Fix lazy-loading linter logic
Set the wrong variable....
* Fix capitialization
2016-10-10 18:51:29 +00:00
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call ale#linter#Define('pug', {
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2016-10-07 21:16:29 +00:00
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\ 'name': 'puglint',
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\ 'executable': 'pug-lint',
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\ 'output_stream': 'stderr',
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\ 'command': g:ale#util#stdin_wrapper . ' .pug pug-lint -r inline',
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\ 'callback': 'ale_linters#pug#puglint#Handle',
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\})
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