2016-10-08 11:42:36 +00:00
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" Author: geam <mdelage@student.42.fr>
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" Description: gcc linter for cpp files
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2017-07-16 21:41:15 +00:00
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"
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call ale#Set('cpp_gcc_executable', 'gcc')
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call ale#Set('cpp_gcc_options', '-std=c++14 -Wall')
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2016-10-08 11:42:36 +00:00
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2017-07-16 21:41:15 +00:00
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function! ale_linters#cpp#gcc#GetExecutable(buffer) abort
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return ale#Var(a:buffer, 'cpp_gcc_executable')
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endfunction
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2016-10-08 11:42:36 +00:00
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2018-03-27 18:24:22 +00:00
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function! ale_linters#cpp#gcc#GetCommand(buffer, output) abort
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let l:cflags = ale#c#GetCFlags(a:buffer, a:output)
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2017-05-31 19:01:40 +00:00
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2017-03-11 16:47:32 +00:00
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" -iquote with the directory the file is in makes #include work for
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" headers in the same directory.
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2017-07-16 21:41:15 +00:00
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return ale#Escape(ale_linters#cpp#gcc#GetExecutable(a:buffer))
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\ . ' -S -x c++ -fsyntax-only '
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2017-05-31 19:01:40 +00:00
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\ . '-iquote ' . ale#Escape(fnamemodify(bufname(a:buffer), ':p:h')) . ' '
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2018-03-27 18:24:22 +00:00
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\ . l:cflags
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2017-05-31 19:01:40 +00:00
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\ . ale#Var(a:buffer, 'cpp_gcc_options') . ' -'
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2016-12-23 23:17:01 +00:00
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endfunction
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First pass at optimizing ale to autoload (#80)
* First pass at optimizing ale to autoload
First off, the structure/function names should be revised a bit,
but I will wait for @w0rp's input before unifying the naming style.
Second off, the docs probably need some more work, I just did some
simple find-and-replace work.
With that said, this pull brings major performance gains for ale. On my
slowest system, fully loading ale and all its code takes around 150ms.
I have moved all of ale's autoload-able code to autoload/, and in
addition, implemented lazy-loading of linters. This brings load time on
that same system down to 5ms.
The only downside of lazy loading is that `g:ale_linters` cannot be
changed at runtime; however, it also speeds up performance at runtime by
simplfying the logic greatly.
Please let me know what you think!
Closes #59
* Address Travis/Vint errors
For some reason, ale isn't running vint for me...
* Incorporate feedback, make fixes
Lazy-loading logic is much improved.
* Add header comments; remove incorrect workaround
* Remove unneeded plugin guards
* Fix lazy-loading linter logic
Set the wrong variable....
* Fix capitialization
2016-10-10 18:51:29 +00:00
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call ale#linter#Define('cpp', {
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2016-10-21 07:07:51 +00:00
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\ 'name': 'g++',
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2016-10-08 11:42:36 +00:00
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\ 'output_stream': 'stderr',
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2017-07-16 21:41:15 +00:00
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\ 'executable_callback': 'ale_linters#cpp#gcc#GetExecutable',
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2018-03-27 18:24:22 +00:00
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\ 'command_chain': [
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\ {'callback': 'ale#c#GetMakeCommand', 'output_stream': 'stdout'},
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\ {'callback': 'ale_linters#cpp#gcc#GetCommand'},
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\ ],
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2017-04-11 19:32:57 +00:00
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\ 'callback': 'ale#handlers#gcc#HandleGCCFormat',
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2016-10-08 11:42:36 +00:00
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\})
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