hasufell-repository/packages/games-roguelike/tome4/tome4-1.5.0.exheres-0

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# Copyright 2015-2016 Julian Ospald <hasufell@posteo.de>
# Distributed under the terms of the GNU General Public License v2
MY_PN="t-engine4"
MY_PV="${PV/_/}"
MY_PV="${MY_PV/rc/RC}"
MY_P="${MY_PN}-src-${MY_PV}"
require desktop-utils
SUMMARY="Topdown tactical RPG roguelike game and game engine"
HOMEPAGE="http://te4.org"
DOWNLOADS="http://te4.org/dl/t-engine/${MY_P}.tar.bz2"
LICENCES="
GPL-3
shockbolt-tileset
Apache-2.0 [[ note = [ fonts license ] ]]
bitstream-font [[ note = [ fonts license ] ]]
"
SLOT="0"
PLATFORMS="~amd64 ~x86"
DEPENDENCIES="
build:
sys-devel/premake:4
build+run:
media-libs/SDL:2[X]
media-libs/SDL_image:2
media-libs/SDL_ttf:2
media-libs/libpng:=
media-libs/libvorbis
media-libs/openal
x11-dri/glu
x11-dri/mesa
"
WORK=${WORKBASE}/${MY_P}
src_prepare() {
# fix broken sdl2 detection
# http://forums.te4.org/viewtopic.php?f=42&t=38714
edo sed -i \
-e "s~/usr/lib32~/usr/$(exhost --target)/lib~" \
-e "s~/opt/SDL-2.0~/usr/$(exhost --target)~" \
premake4.lua
}
src_configure() {
local premake_options="--lua=default"
# Generate a "Makefile" with "premake4".
edo premake4 ${premake_options} gmake
# respect flags, remove misuse of $ARCH
# files are generated, cannot patch
edo sed -i \
-e 's~\(CFLAGS\s*+= \).*~\1-MMD -MP $(DEFINES) $(INCLUDES)~' \
-e 's~\(CXXFLAGS\s*+= \).*~\1-MMD -MP $(DEFINES) $(INCLUDES)~' \
-e '/LDFLAGS/s~-s~~' \
-e 's~$(ARCH) ~~' \
build/*.make
# respect LDFLAGS
# http://forums.te4.org/viewtopic.php?f=42&t=38715
edo sed -i \
-e 's~^[ \t]*LINKCMD[ \t]*=[ \t]*$(CC).*$~LINKCMD = $(CC) $(CFLAGS) -o $(TARGET) $(OBJECTS) $(RESOURCES) $(LDFLAGS) $(LIBS)~' \
build/*.make
# FHS
# http://forums.te4.org/viewtopic.php?f=42&t=38716
edo sed -i \
-e "/PHYSFS_mount/s~game~/usr/share/${PN}/game~" \
src/main.c
}
src_compile() {
# parallel make broken
# http://forums.te4.org/viewtopic.php?f=42&t=38713
config='release' emake -j1 verbose=1
}
src_install() {
insinto "/usr/share/${PN}"
doins -r game
newbin t-engine ${PN}
install_desktop_entry "Name=ToME4"
}