88 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Bash
		
	
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Bash
		
	
	
	
	
	
# Copyright 2016 Julian Ospald <hasufell@posteo.de>
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# Distributed under the terms of the GNU General Public License v2
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require desktop-utils github [ user=JACoders ] cmake [ api=2 ]
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require gtk-icon-cache
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SUMMARY="Open Source Jedi Academy and Jedi Outcast games engine"
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LICENCES="GPL-2"
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SLOT="0"
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PLATFORMS="-* ~amd64 ~x86"
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MYOPTIONS="
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    ( platform: amd64 x86 )
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    ( providers: ijg-jpeg jpeg-turbo ) [[ number-selected = exactly-one ]]
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"
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DEPENDENCIES="
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    build+run:
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        media-libs/SDL:2[X]
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        media-libs/libpng:=
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        sys-libs/zlib
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        x11-dri/mesa
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        providers:ijg-jpeg? ( media-libs/jpeg )
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        providers:jpeg-turbo? ( media-libs/libjpeg-turbo )
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"
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CMAKE_SRC_CONFIGURE_PARAMS=(
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    # cmake.exlib wrongly overrides the build type with a random "None",
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    # breaking the build system
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    -DCMAKE_BUILD_TYPE=RELEASE
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    -DCMAKE_INSTALL_PREFIX="/usr/$(exhost --target)/lib"
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    -DBuildMPEngine=YES
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    -DBuildMPRdVanilla=YES
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    -DBuildSPEngine=YES
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    -DBuildSPGame=YES
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    -DBuildSPRdVanilla=YES
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)
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src_install() {
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    local i
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    local mylibdir="/usr/$(exhost --target)/lib"
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    # silly, but common for games crap
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    local myext=$(option platform:amd64 "x86_64" "i386")
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    cmake_src_install
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    for i in openjk openjk_sp openjkded ; do
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        herebin ${i} <<EOF
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#!/bin/sh
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cd "${mylibdir}/JediAcademy/"
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if [ "\${LD_LIBRARY_PATH+set}" = "set" ] ; then
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export LD_LIBRARY_PATH="\${LD_LIBRARY_PATH}:${mylibdir}/JediAcademy/base:${mylibdir}/JediAcademy/OpenJK"
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else
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export LD_LIBRARY_PATH="${mylibdir}/JediAcademy/base:${mylibdir}/JediAcademy/OpenJK"
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fi
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exec ./${i}.${myext} "\$@"
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EOF
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    done
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    install_desktop_entry \
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        "Name=Jedi Academy Multi Player" \
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        "Comment=Open Source Jedi Academy and Jedi Outcast games engine" \
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        "Exec=openjk" \
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        "TryExec=openjk" \
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        "Icon=OpenJK"
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    install_desktop_entry \
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        "Name=Jedi Academy Single Player" \
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        "Comment=Open Source Jedi Academy and Jedi Outcast games engine" \
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        "Exec=openjk_sp" \
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        "TryExec=openjk_sp" \
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        "Icon=OpenJK"
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    insinto /usr/share/icons/hicolor/128x128/apps
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    newins "${CMAKE_SOURCE}"/shared/icons/OpenJK_Icon_128.png ${PN}.png
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}
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pkg_postinst() {
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    elog "You need to copy GameData/base/*.{pk3,cfg} from either your"
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    elog "installation media or your hard drive to"
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    elog "~/.local/share/openjk/base before running the game."
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    gtk-icon-cache_pkg_postinst
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}
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