# Copyright 2015-2016 Julian Ospald # Distributed under the terms of the GNU General Public License v2 MY_PN="t-engine4" MY_PV="${PV/_/}" MY_PV="${MY_PV/rc/RC}" MY_P="${MY_PN}-src-${MY_PV}" require desktop-utils SUMMARY="Topdown tactical RPG roguelike game and game engine" HOMEPAGE="http://te4.org" DOWNLOADS="http://te4.org/dl/t-engine/${MY_P}.tar.bz2" LICENCES=" GPL-3 shockbolt-tileset Apache-2.0 [[ note = [ fonts license ] ]] bitstream-font [[ note = [ fonts license ] ]] " SLOT="0" PLATFORMS="~amd64 ~x86" DEPENDENCIES=" build: sys-devel/premake:4 build+run: media-libs/SDL:2[X] media-libs/SDL_image:2 media-libs/SDL_ttf:2 media-libs/libpng:= media-libs/libvorbis media-libs/openal x11-dri/glu x11-dri/mesa " WORK=${WORKBASE}/${MY_P} src_prepare() { # fix broken sdl2 detection # http://forums.te4.org/viewtopic.php?f=42&t=38714 edo sed -i \ -e "s~/usr/lib32~/usr/$(exhost --target)/lib~" \ -e "s~/opt/SDL-2.0~/usr/$(exhost --target)~" \ premake4.lua } src_configure() { local premake_options="--lua=default" # Generate a "Makefile" with "premake4". edo premake4 ${premake_options} gmake # respect flags, remove misuse of $ARCH # files are generated, cannot patch edo sed -i \ -e 's~\(CFLAGS\s*+= \).*~\1-MMD -MP $(DEFINES) $(INCLUDES)~' \ -e 's~\(CXXFLAGS\s*+= \).*~\1-MMD -MP $(DEFINES) $(INCLUDES)~' \ -e '/LDFLAGS/s~-s~~' \ -e 's~$(ARCH) ~~' \ build/*.make # respect LDFLAGS # http://forums.te4.org/viewtopic.php?f=42&t=38715 edo sed -i \ -e 's~^[ \t]*LINKCMD[ \t]*=[ \t]*$(CC).*$~LINKCMD = $(CC) $(CFLAGS) -o $(TARGET) $(OBJECTS) $(RESOURCES) $(LDFLAGS) $(LIBS)~' \ build/*.make # FHS # http://forums.te4.org/viewtopic.php?f=42&t=38716 edo sed -i \ -e "/PHYSFS_mount/s~game~/usr/share/${PN}/game~" \ src/main.c } src_compile() { # parallel make broken # http://forums.te4.org/viewtopic.php?f=42&t=38713 config='release' emake -j1 verbose=1 } src_install() { insinto "/usr/share/${PN}" doins -r game newbin t-engine ${PN} install_desktop_entry "Name=ToME4" }