# Copyright 2016 Julian Ospald # Distributed under the terms of the GNU General Public License v2 require lua [ whitelist="5.1" multibuild=false ] require cmake [ api=2 ] require gtk-icon-cache SUMMARY="An open-source Zelda-like 2D game engine" HOMEPAGE="http://www.solarus-games.org/" DOWNLOADS="http://www.solarus-games.org/downloads/solarus/${PNV}-src.tar.gz" LICENCES="GPL-3" SLOT="0" PLATFORMS="~amd64 ~x86" DEPENDENCIES=" build: x11-libs/qttools:5 build+run: dev-games/physfs media-libs/SDL:2[X] media-libs/SDL_image:2 media-libs/SDL_ttf:2 media-libs/libmodplug media-libs/libvorbis media-libs/openal x11-libs/qtbase:5 " CMAKE_SRC_CONFIGURE_PARAMS=( -DCMAKE_INSTALL_PREFIX="/usr" -DSOLARUS_EXECUTABLE_INSTALL_DESTINATION="/usr/$(exhost --target)/bin" -DSOLARUS_HEADERS_INSTALL_DESTINATION="/usr/$(exhost --target)/include" -DSOLARUS_LIBRARY_INSTALL_DESTINATION="/usr/$(exhost --target)/lib" -DSOLARUS_USE_LUAJIT=OFF )