games-util/solarus-quest-editor: bump to 1.5.3
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parent
9105464011
commit
64e241e53a
@ -34,9 +34,11 @@ DEPENDENCIES="
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BUGS_TO="hasufell@posteo.de"
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BUGS_TO="hasufell@posteo.de"
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CMAKE_SRC_CONFIGURE_PARAMS=(
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CMAKE_SRC_CONFIGURE_PARAMS=(
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-DSOLARUS_USE_LUAJIT=OFF
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-DCMAKE_INSTALL_PREFIX="/usr"
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-DSOLARUS_INCLUDE_DIR="/usr/$(exhost --target)/include/solarus"
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-DSOLARUS_INCLUDE_DIR="/usr/$(exhost --target)/include/solarus"
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-DSOLARUS_INSTALL_BINDIR="/usr/$(exhost --target)/bin"
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-DSOLARUS_LIBRARY="/usr/$(exhost --target)/lib/libsolarus.so"
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-DSOLARUS_LIBRARY="/usr/$(exhost --target)/lib/libsolarus.so"
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-DSOLARUS_USE_LUAJIT=OFF
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)
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)
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src_prepare() {
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src_prepare() {
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@ -46,15 +48,11 @@ src_prepare() {
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-e "s#^Exec=.*#Exec=${PN}#" \
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-e "s#^Exec=.*#Exec=${PN}#" \
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-e "s#^Icon=.*#Icon=${PN}#" \
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-e "s#^Icon=.*#Icon=${PN}#" \
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"${CMAKE_SOURCE}"/resources/solarus-quest-editor.desktop
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"${CMAKE_SOURCE}"/resources/solarus-quest-editor.desktop
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}
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# code doesn't expect share and bin to have different prefixes, although
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src_install() {
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# cmake allows it
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dobin solarus-quest-editor
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edo sed -i \
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-e '/bool running_installed_executable = /s#executable_path == .*$#executable_path == "/usr/'$(exhost --target)'/bin");#' \
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insinto /usr/share/applications
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"${CMAKE_SOURCE}"/src/file_tools.cpp
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doins "${CMAKE_SOURCE}"/resources/solarus-quest-editor.desktop
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insinto /usr/share/icons/hicolor/128x128/apps
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newins "${CMAKE_SOURCE}"/images/icon/sqe-icon-png-128px.png ${PN}.png
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}
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}
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