diff --git a/packages/dev-games/OpenSceneGraph/OpenSceneGraph-3.5.8.exheres-0 b/packages/dev-games/OpenSceneGraph/OpenSceneGraph-3.5.9.exheres-0 similarity index 78% rename from packages/dev-games/OpenSceneGraph/OpenSceneGraph-3.5.8.exheres-0 rename to packages/dev-games/OpenSceneGraph/OpenSceneGraph-3.5.9.exheres-0 index fa59ca3d..859df283 100644 --- a/packages/dev-games/OpenSceneGraph/OpenSceneGraph-3.5.8.exheres-0 +++ b/packages/dev-games/OpenSceneGraph/OpenSceneGraph-3.5.9.exheres-0 @@ -10,17 +10,14 @@ require cmake [ api=2 ] SUMMARY="High performance 3D graphics toolkit" DESCRIPTION=" - The OpenSceneGraph is an open source high performance 3D graphics toolkit, - used by application developers in fields such as visual simulation, games, - virtual reality, scientific visualization and modelling. Written entirely - in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux, - IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. The OpenSceneGraph - is now well established as the world leading scene graph technology, used - widely in the vis-sim, space, scientific, oil-gas, games and virtual reality - industries. +The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application +developers in fields such as visual simulation, games, virtual reality, scientific visualization +and modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms, OSX, +GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. The OpenSceneGraph is now well +established as the world leading scene graph technology, used widely in the vis-sim, space, +scientific, oil-gas, games and virtual reality industries. " - -HOMEPAGE="http://${PN}.org" +HOMEPAGE+=" http://${PN}.org" LICENCES="wxWinLL-3 LGPL-2.1" SLOT="0" diff --git a/packages/dev-games/OpenSceneGraph/files/OpenSceneGraph-3.5.6-Fix-wrong-jpeg-boolean-handling.patch b/packages/dev-games/OpenSceneGraph/files/OpenSceneGraph-3.5.6-Fix-wrong-jpeg-boolean-handling.patch deleted file mode 100644 index c14d804b..00000000 --- a/packages/dev-games/OpenSceneGraph/files/OpenSceneGraph-3.5.6-Fix-wrong-jpeg-boolean-handling.patch +++ /dev/null @@ -1,32 +0,0 @@ -From a20af6ee2e4b666fec79c2f545e548bd9470bbe6 Mon Sep 17 00:00:00 2001 -From: Julian Ospald -Date: Wed, 16 Mar 2016 21:51:29 +0100 -Subject: [PATCH] Fix wrong jpeg boolean handling - -Upstream: reported only https://github.com/openscenegraph/OpenSceneGraph/issues/58 ---- - src/osgPlugins/jpeg/ReaderWriterJPEG.cpp | 8 -------- - 1 file changed, 8 deletions(-) - -diff --git a/src/osgPlugins/jpeg/ReaderWriterJPEG.cpp b/src/osgPlugins/jpeg/ReaderWriterJPEG.cpp -index dd681e8..73480fb 100644 ---- a/src/osgPlugins/jpeg/ReaderWriterJPEG.cpp -+++ b/src/osgPlugins/jpeg/ReaderWriterJPEG.cpp -@@ -70,14 +70,6 @@ namespace osgDBJPEG - - static int jpegerror = ERR_NO_ERROR; - --/* Some versions of jmorecfg.h define boolean, some don't... -- Those that do also define HAVE_BOOLEAN, so we can guard using that. */ --#ifndef HAVE_BOOLEAN -- typedef int boolean; -- #define FALSE 0 -- #define TRUE 1 --#endif -- - /* CODE FOR READING/WRITING JPEG FROM STREAMS - * This code was taken directly from jdatasrc.c and jdatadst.c (libjpeg source) - * and modified to use a std::istream/ostream* instead of a FILE* --- -2.7.3 -