# Copyright 2016 Julian Ospald <hasufell@posteo.de>
# Distributed under the terms of the GNU General Public License v2

SCM_SVN_RAW_URI=1
SCM_REPOSITORY="http://svn.code.sf.net/p/freesynd/code/freesynd/trunk"

require desktop-utils
require gtk-icon-cache
require scm-svn
require cmake [ api=2 ]
require sourceforge

SUMMARY="A cross-platform reimplementation of engine for the classic Bullfrog game, Syndicate"

LICENCES="GPL-3"
SLOT="0"
PLATFORMS="~amd64 ~x86"
MYOPTIONS=""

DEPENDENCIES="
    build+run:
        media-libs/SDL:0[X]
        media-libs/SDL_image:1
        media-libs/SDL_mixer:0[ogg]
        media-libs/libpng:=
"

src_install() {
    dobin src/${PN}
    insinto /usr/share/${PN}
    doins -r "${CMAKE_SOURCE}"/data
    insinto /usr/share/icons/hicolor/128x128/apps
    newins "${CMAKE_SOURCE}"/icon/sword.png ${PN}.png
    install_desktop_entry
    dodoc "${CMAKE_SOURCE}"/{NEWS,README,INSTALL,AUTHORS}
}

pkg_postinst() {
    elog "You have to set \"data_dir = /my/path/to/synd-data\""
    elog "in \"~/.${PN}/${PN}.ini\"."

    gtk-icon-cache_pkg_postinst
}